The Emperor Strikes Back is a simple wargame simulation of the Battle of Waterloo in 1815 that finally ended Napoleon's dream of French dominance. One player controls the French Grand Armee and the other player controls Wellingtons British army, reinforced by the Prussians. It is intended as the ideal introductory game for people new to strategy games with...
At the turn of the century, build your industrial empire by constructing factories, hiring workers, producing goods and selling them for a profit. How rich will you be when you retire? Create a manufacturing empire in 30 years (15 turns) by building factories, producing Capital, Materials, Commodities, and Goods, and earn as much Profit as you can. Needed...
Explore the continent of South America, from the deepest parts of the Amazon Rain Forest, to the alpine peaks of the Andes, and the resource rich southern tip. This game is based on the popular Crayon Rails system. Players receive three demand cards which each have three possible deliveries. To complete a delivery a player must connect the demanding city...
Once, the world of Mekannis was united and prospered under the guidance of the Great Engine—an enormous thinking machine built into the molten heart of the world. Over millennia, Mekannis was transformed until every piece of land was incorporated into the gears and levers of the Engine itself. An act of hubris by the world’s rulers caused a series of...
Empire in Flames is a solo print-and-play strategy game set in the world of Reign Absolute played on a hex-based map. You play the Empire and your goal is to eliminate the treasonous rebels through various actions and abilities before they reach your capital and the Doom Clock is depleted. After randomly placing all Empire and Rebel units on the hex map...
Empire of the Steppes is a sandbox, CDG, Block/Counter hybrid Wargame where three factions, Mongol Empire, Ayyubid/Mamluk Caliphate and the Christian Franks vie for supremacy through strategy, warfare and shrewd diplomacy. Empire of the Steppes can last up to twelve turns. Each turn consists of three phases. Starting with the investment phase, where...
From the publisher web site: Basically, each player owns four territories. Four territories that belong to other players. So, once someone lays down the first strike, everyone starts attacking everyone in the hopes of regaining their four territories. While laying siege to other lands, you must also defend your own, otherwise the bad people sitting next to...
“Short rules for a quick play civilization like boardgame.” Two or more players begin the game with one city and ten counters representing the population and military force. A standard deck of cards is used. A certain type of card, or combination of cards, must be played to perform certain actions in the game. The descriptions of the combinations include:...
Empires and Generals is a Print and Play Collectible Card Game with free content available from EmpiresandGenerals.com. You play as a famous Empire from real history against other Empires from real history using Generals, Soldiers, Ideals, Strategies, Tactics and Resources from their own unique Empire. The object of Empires and Generals is to become the...
"Empires in Harm" is a strategic and diplomatic Napoleonic wargame for between seven to ten players (depending on the Campaign selected) that covers warfare in Europe during the 18th and early 19th centuries, expanding the legendary Australian Design Group/Avalon Hill board-wargame "Empires in Arms". The military counters in the game generally represent...
A free print-and-play mini expansion for Empires of the Void includes a player tableau and planet token for an additional faction; the Sirens of Belshar. The special ability of the Sirens basically means that they may steal a Starfighter from an opposing player in a space battle, provided that at least one Siren Diplomat ship is present in this battle and...