Each player has in hand two reversible dominoes. Each face of the domino is cut in 8 demy-folios - squares cut by their diagonal. The two demy-folios of the center of the domino are joined and always of the same color. The recto of the domino is painted with three of the four colors, with 4, 3 and 1 spaces. The other side of the domino has 3 opposite...
Print and Play dice game of dam busting in WW2. Play starts as your planes enters a bombing run. you roll D6 die for height, as you can drop a bomb from the correct height. This simulates the lights from front and rear of the plane converging at the correct height. Then you roll a D6 for speed and move your plane forward. every move attracts flak fire....
Damn Joker! is a drawing game that uses a common deck, paper and pen. The objective of the game is to score suits in certain combinations to earn victory points. —description from the designer Damn Joker! é um jogo de desenhar que utiliza um baralho comum, papel e caneta. O objetivo do jogo é marcar naipes em determinadas combinações para ganhar pontos de...
The Gods are waking up from a long sleep and taking possession of the best fighters of the realm, while waiting to have recovered all their powers. You and your opponent are 2 of these fighters, like 2 Heralds of the Gods. Damoclès is both a micro-skirmish game and a card game, in a 1vs1 mode. The first player who inflicts 9 wounds to his opponent wins !...
The Dance is a two-player combinatorial strategy game on a plus-shaped board of 33 intersections connected by orthogonal lines and intermittent diagonal lines. Each player has five pieces, which begin on the spaces of two of the longest available parallel lines of intersections. Each turn, a player moves one piece between two intersections along any...
Are you ready to become the masters of the nine Muses? In Dance of Muses you will guide the Muses to perform the perfect dance and fulfill the will of Apollo. Every time a Muse performs a dance step, the value of their die increases. Use Muse skills to change the values of adjacent dice! The game ends as soon as the die on a Muse reaches the value 6. The...
Divine Interventions is the first expansion for Dance of Muses. It requires the base game! These 6 resin tokens aren't just gorgeous to the touch: they also provide 6 game variants that revolutionize your victory strategies! Since they can be combined with each other and with other game variants, the possible combinations increase to 576! —description from...
Dang It Dice are a simple variation on standard six sided dice - the only difference is that two of their sides have their pips in a different colour. There are three types of Dang It - the first has the numbers 1 & 6 coloured differently, the second has the 2 & 5 and the third has 3 & 4 in a different colour. With them you can play the game 'Dang'. 'Dang'...
It’s a well-worn story by now in the Land of Danger: An army attacking a castle. Somehow, though, the story keeps happening, and another bellicose mob has advanced on the imposing walls of someone else’s keep. The clash to control those walls is at hand. Lead the Blue attackers or the Red defenders, using clever card play and a touch of luck to control...
A game of cutthroat miners. DangerMine is a PnP game which you assuming the role of a miner/ prospect which is trying to collect as much as valuable materials possible. The winner is the first person to get 55 points of minerals, however no one has said you need to dig the minerals yourself you could always try to steal it from the other unfortunate...
Dangerous Mining is a micro game consisting of 18 action cards to mine gems. On your turn, you put one of the four cards on the display into your hand and plays a card from your hand. Cards have the abilities to draw gems, play another action card, or discard an opponent's gems. The game ends when a player get 20 / 18 / 16 (2p / 3p / 4p) points of gems, or...