Abrana is an two player abstract racing game. Each player will have one pawn and six markers. You start the game at the edge of the gameboard (a six by six grid) Each turn you will jump over empty spaces placing your markers OR over markers to turn them black OR jump at a marker removing it from the grid OR if within reach jump at your opponent removing...
A rocket-launching math board game to boost understanding of integers, operations and absolute value for grades 6 through 8. Absolute Blast is played with a custom deck of cards and a player board for each player. The deck is made up of positive and negative numbers in 3 different colors, modifiers, and action cards. The player boards each have 3 rockets...
Absolutely Aces is a lightning-quick card game of WWI dogfighting, but with cats. Players have open hands of cards representing aerial maneuvers. Each card can block, and be blocked by, certain cards, and each card you play will generally find itself into your opponent's hand. When you play a card that your opponent cannot block, you win the round and...
Abstract - a paint by number game Overview: You are a talented artist who specializes in abstract art. Paint/Roll your way to the next masterpiece! Players: 1 - 100+ Game Time: 20 minutes Items needed: 5 six-sided dice Optional - Markers/Crayons/Pencils of the 6 colors to make your work of art beautiful (Purple, Blue, Green, Yellow, Orange, and Red) Setup:...
The Abstract project was born with the idea of starting to experiment with the design of abstract games. This type of game is characterized by a lack of theme in it (or a very soft one) and by a great component of strategy as the base mechanic of the game. The first in the Abstract series of games. In this number 1, two players face each other to try to...
Abstract Network is a one to three player abstract card game played using only twelve special playing cards. A game with many simple yet strategic options, a game of strategy and pattern recognition. Players take turns placing cards on an imaginary square/invisible grid of four by three (4x3) with the goal of connecting cards to form their chosen symbol...
The Abstractionist! is a game set against a backdrop of the art world in the first decades just after the turn of the 20th century. As a young aspiring artist you find your motivation in the avant garde abstract art movement and the contemporary art scene of the time. Your aim is to become a celebrated artists. You want to become the true abstractionist of...
On this occasion, with the help of our publisher and Pascal Quidault, who illustrated the game, we are happy to offer you a completely free SOLO MODE, to download, print and cut yourself at home. I am only a fan of solo modes if they meet 3 requirements: the game must not turn into a gas factory (everything must remain as simple as possible) The gaming...
Academe is a quick, cooperative, filler card game for 3 players: one Thinker, one Teacher and one Builder. The players must expend and earn Ideas, Knowledge and Material by building inventions. Possible inventions are determined by turning over cards in rounds, and the player must choose which invention to build in each turn. If, by the end of the three...
From the Invisible City Productions website: A runaway maze game for two to four subatomic particles. Using deflector chits, energy tokens, and a six-sided die, each player attempts to guide their pawn through the board gathering electrons and depositing them in his collector. The first player to have three electrons in his collector wins -- not so easy...
You are part of a team of three elite Infiltrator Agents, tasked by your shadowy employers with infiltrating the Advanced Cyber-Dynamics (ACD) Corporation complex, and stealing as much industrial technology data as possible. ACD is world leader in robotics technology, and their precious technical data is locked in computer terminals and protected by...
Excerpt from the rulebook: "Accusation is a card game in which players take on the roles of countries engaged in world events. Players use their country’s assets: military, intelligence, economy, diplomacy, and research to influence the outcome of world events and gain victory points to achieve world domination." Players simultaneously and anonymously...