What if you never get OUT ... of the bocage? ?? Our landing in Normandy and the battle in/through? the bocage. 10 10-day turns. Division level, except in a couple instances including Tigers! 8 miles per hex. Uses many mechanics from my NW Europe 1944. Allied air supremacy - tactical and strategic. Will the German player allow us to seize Cherbourg in a...
D-DAY SOLITAIRE is a fast-playing roll n' write dice game for one to five players. The game attempts to recreate the Normandy landings of World War II in a simple yet challenging manner. The design is meant to be a quick, fun, and historical beer & pretzels simulation. There is a map sheet of varying difficulties for each of the five Normandy beaches --...
The date: June 6th 1944. World War II is in its’ fifth year. The Axis Powers of Germany, Italy and Japan tried to rule the world and nearly succeed. Many countries fell. In response the USA, England, Russia and others Allied. Struggling, the Allies fought on until a decision to was made to risk an amphibious invasion on the fortified French cost of...
[d0x3d!] is a cooperative game, for 2-4 players. Players assume the role of hackers, infiltrating a network. Together, you need to collect shares of digital assets and use these to re-capture stolen digital assets. Once you get all four digital assets, you and the other players need to escape the network, without getting caught. Each round, the admins...
Like its predecessor, [d0x3d!] v2 has players working together as a skilled team of hackers, pulling off a digital heist on a secured network to find and reassemble the pieces of their digital assets and escape before being detected by the network's administrators. Players work against time, changing network topology, and increasingly aggressive sysadmins...
Roll lots of dice and try to beat par in the Print and Play Roll and Write Board Game about Disc Golf. Using 12 D10, plus a combo of custom D6 in the variant, you will roll dice and fill in squares to create an orthogonally adjacent continuous path from the "tee" to the "hole". As dice are used they are added to the "unavailable" dice pool until a die is...
The D100 Dungeon - Mapping Game, combines the rule book with cards and tokens to give the game a board game feel. It includes 96 mapping cards, 24 map overlay cards, 53 monster cards, and 150 tokens. By using the Mapping Game, you will get to create the dungeon your exploring on the table in front of you instead of drawing it on a Dungeon Sheet. The...
D100 Dungeon The Adventurers Companion, is an essential guide for any adventurer wishing to spice up their games. It offers new rules and additions that can be implemented into your games, and contains a new way to play quests, with the introduction of a campaign quest line and side quests. This first expansion adds a wealth of rules, a campaign, and...
The Dragon Armour Adventure Book introduces a different way of playing D100 Dungeon, and will give you choices much like a “choose your own adventure” game book. It uses all of the D100 Dungeon rules from the main rule book with a few modifications. Also included in the Adventure Book are some additional rules for D100 Dungeon that can be implemented into...
The Lost Tome of Extraordinary Rules adds a wealth of new rules to any D100 Dungeon game. BEAST MASTERY (tame and use companion pets) NEW FIND TABLE (with 100 individual entries) ARTISAN (an extensive item crafting system) EASIER INVESTMENTS (a new table for investments) COMBAT EXPERIENCE (get better at killing monsters) ARCANISTS (60 new spells & the new...
The World Builder Game turns D100 Dungeon into a sandbox game of world exploration and provides you the player with the tools to create and explore new and fascinating worlds. Now our adventurers will travel the lands and interact with villages, towns and cities, and explore vast wildernesses in search of amazing quests. Through the use of a special...
D100 Dungeon Book 8: The Forgotten Tome Of Curious Rules adds the following new rules to your D100 Dungeon games: BUTCHERY – Become skilled at looting the monster parts you would like from table P. DUAL WIELD – Learn to fight with with two weapons. WEAPON PROFICIENCY – Become better with the weapons you use in combat. CHEATING DEATH – Seek out the favour...