A free PnP expansion that was created during the COVID-19 period so that people could have something new to try. The expansion consists of six "Ternion" cards. Play "Cosmic Run: Regeneration" as normal, but with these changes: Place the 6 Ternion cards face-up near the board. At the start of your turn, take 1 face-up Ternion card and place it in front of...
In this one-sheet print-and-play game, your mission is to travel through space, planet by planet, and make it home. The game is extremely short-setup included, it takes about a minute to play. But beware: failure can strike at any second. The Cosmocadence - the rhythm of the universe - guides your journey. Its pace is set by the players: fast for a quick...
Print and Play Board game for 2-4+ players. Star conquest theme. The game is played on a map consisting of star systems connected by warp lines. The empty spaces in between 3 or more systems are called sectors. At the beginning of each game roll for the resource type of each star system. The game is played over 7 rounds with points being awarded for...
Cosmos: Empires is a 2-8 player, 15-45 minute engine building card game. Jump into the galaxy, choose your strategy and build your galactic empire. Race against your friends, exploiting their economy to your advantage! The game is played with a single deck, from which 10 cards are drawn into the “pool” players can select and build cards from. Each card has...
Cossack Revenge depicts the tragic end-point of the White Army's battle against the Bolsheviks. In March 1920, as the White Army retreated to their last escape route, the British, which had supported them with material since 1918, finally committed a battalion of troops to secure the port. At sea, several battleships and the first aircraft carrier provided...
Cottage in the Woods is a escape-room style co-operative game meant to be played in the comfort of your own home. There are 16 puzzles that you'll need to be solved. Ideally, they'll be done linearly but you can also skip ones. An internet connection is required to check answers. Players do get a score and they can see how they rank against others on a...
It is the early 19th century. The Industrial Revolution is underway, and the demand for cotton is soaring. As a British entrepreneur, you see an opportunity to profit from this booming market. You will send your ships all over the world in search of the best prices for cotton. Will you keep up with the expanding market and become the most successful...
Your parents have given each of their children a part of the family farm in the small but growing town of Cottonwood. You have three years to show that you can make your share profitable. You may plant corn and grain, raise animals, and gather berries and herbs from the countryside. You may sell goods at each of the three Markets, and enter the income in...
The Cottonwood Contest: Cousins is a stand-alone solo game. Two decks can accommodate two to four players. The Cottonwood Contest: Cousins has more types of goods than The Cottonwood Contest, and it introduces a new type of item: vegetables that can be planted in fields and then processed after being harvested. It also does not include any field/pasture...
Description from the designer: On the surface, Colbridge is a thriving medieval city, ruled over by a council of three wise nobles. But beneath the calm façade the council is locked in a deadly battle for mastery. Your reputation for resourcefulness has seen you hired to help elevate one of the councilors by acts of charity, bribery, or violence. The only...
Count of Nine is a solo, 9 card, economic, city building Euro-style game. You are the Count(ess) of the small territory of Nine. Search your land for resources to build basic structures that will provide more resources. Use these structures and resources to build up your small village into a powerful economic force. Count of Nine is played with 9...