1862: Second Manassas is the twentieth battle in the series and is the second in the North Virginia Campaign. The Confederates under General Thomas J "Stonewall" Jackson are attempting to attack the Union supply line at Manassas Junction, the Union General John Pope must stop them. The games comes with a printable game board that can be constructed 3...
1863 is a Civil War game covering the battles of Gettysburg, Fredericksburg, Brandy Station and the hypothetical Battle of Mine Run Contents 400 die-cut counters Two 22" x 34" backprinted Mapsheets One Basic Rules Booklet One Advanced Rules Booklet One Scenario Booklet Two Charts & Tables sheet Two 6-sided dice Time Scale: 1-1.5 hours per turn Map Scale:...
1864 covers one of the 19th century’s least known conflicts, a brutal struggle for Schleswig and the Jutland peninsula as Denmark attempts to retain her holdings in Germany. The game is a quick playing, no-frills simulation which uses an odds-based Combat Result Table and Artillery Fire Table with a d10 roll to process combat. Headquarters can allow units...
Miniatures rule set covering the Seven Weeks War of 1866 involving the Prussians, Austrians, Italians and minor states. This is the third in Bruce Weigle's series of rules covering warfare in the late 19th Century. It is primarily geared to small scale figures, i.e. 5mm to 15mm. The book contains the period rules, scenarios and considerable period...
"1866: The Struggle for Supremacy in Germany" is a two-player simulation dealing with the Austro-Prussian War of 1866 in Central Europe. One player controls the forces of Prussia and its allies, to include the young Kingdom of Italy and the other player controls the forces of Austria and its German Confederation allies. Using a shared deck of 55 Operations...
This is a historical simulation of the last fights of the Franco-Prussian war from November 1870 to February 1871. One player takes the role of the French Republican forces lead by Bourbaki trying to raise the siege of Belfort and threatening the Prussian line of supply running from Germany to Paris. The other player is in command of four strong german...
Grand Tactical Rules for the mid-19th century Europe wars of transition 1870 covers the Franco-Prussian War. The rules were designed specifically to accommodate the many large-scale engagements of this important war - from a few divisions to several corps per side. The intention was to enable gamers to recreate very large battles without getting bogged...
"1870: The War Against The Empire" is the first in a new sub-series of wargames within the 2140 series called the Long Century Operational Series covering 19th century conflicts at a unique operational scale. 1870 covers the first month/phase of the Franco-German war, in which the combined armies of Germany overwhelmed the martial forces of Napoleon III in...
1871 fast-play rules for the Franco-Prussian War-- the latest in Bruce Weigle’s popular “1870” series of rules for the mid-19th century European wars of transition. While 1871 features the same tried-and-true game mechanics as his earlier 1870-1859-1864-1866 rules, the fire combat, charge/melee, and morale sections have been radically streamlined –...
From the publisher "In 1871 a serving British officer called GT Chesney wrote a short story that sent shockwaves through Victorian Britain. Frustrated by the state of the army, he wrote "The Battle of Dorking", the story of Britain's invasion and total defeat at the hands of a newly-united Germany. It was to influence both literature and British army...
1879: A sangre y fuego is a wargame covering the main campaigns of the War of the Pacific: the campaigns of Antofagasta, Tarapá and Tacna, as well as the maritime operations involved. One player leads the Chilean army, while the other leads the Peruvian and Bolivian troops. The map represents the zone of the conflict, between Arequipa and the desert of...