War ravaged the globe during the late 18th and early 19th centuries. Europe saw the French Revolution and then the Napoleonic Wars, while India underwent the struggles of powerful local dynasties against both one another and European invaders. In South-East Asia, the kingdoms of Burma, Siam and Viet-Nam fought one another, the British and the Chinese Qing...
From the Avalanche Press Website: Between 1767 and 1846, war and intrigue dominated the Indian sub-continent. War constantly flared between the Indian kingdoms, both against one another and against the British and French interlopers. The Europeans, meanwhile, also busily fought each other. Indian Empires is a complete game, using the same game engine as...
Soldier of the Queen was designed as a fast moving set of rules for Colonial-era battles. Separate tables were created to differentiate between specific combatants in different geographical regions. Tables are included for the Anglo-Zulu War, Sudan, India, the Boxer Rebellion and the Boer wars. SotQ includes rules for movement, infantry and artillery...
Between 1767 and 1846, war and intrigue dominated the Indian sub-continent. War constantly flared between the Indian kingdoms, both against one another and against the British and French interlopers. The Europeans, meanwhile, also busily fought each other. Rob Markham's Soldier Raj builds on the highly successful model of Soldier Emperor to portray these...
Soldier's Companion is a good, solid set of 19th-century colonial miniatures rules. The basic system mechanics are are an elaboration of those used in Sky Galleons of Mars, giving a solid basis for land, aerial, and aquatic combats. While allowing for the addition of land juggernauts, combat tripods, and aerial fliers, the rules work just as well for a...
Soldiers of the Queen is actually two separate Colonial battle games that use the same game system: Isandhlwana, 1879 and Omdurman, 1898. The game was originally published in Strategy & Tactics magazine (#95). The game includes an 18"X22" backprinted mapsheet (one side for each battle), a 16 page rulebook, 200 counters, and player aid charts and tables. In...
[From the inside cover] These rules are the product of extensive research into the colonial battles of 1879-1900, and into the battles of the Great (Boer) trek. We have been playtesting for over a year and find that these rules fulfill our design parameters i.e. realistic, fast and fun. We have tried to make them as simple and as easy to learn as possible...
Livret - Jeu défi Nº4 Rules in French only . Book with historical events presentation (15 pages) plus 3 pages with orders of battle plus 4 pages of rules . Game is played in 17 turns . The first two represent 2 hours of real time and the other 15 only one hour each . Game includes a big folding mapboard representing the battlefield and 81 die-cut counters...
Solferino portrays the final battle of the Second Italian War of Independence, a nominal French victory that persuaded Napoleon III to make peace without much attention to the aims of his Italian allies. It was the last battle in Europe (maybe in the world) in which three monarchs commanded armies: the little Napoleon for the French, Victor Emmanuel for...
Sons of the Desert: Actions of the French Foreign Legion in North Africa, 1890-1925. Complete rules of miniature figures including 11 scenarios. Extract from the introduction: Sons of the Desert uses simple mechanics to permit a large game using many figures without bogging down in numerous charts and tables. The basic concept is that of the "Quality Die"...
Sons of the Great Elephant: The Anglo-Zulu War of 1879 is a low-complexity solitaire wargame on the 1879 Zulu War. The game uses point-to-point movement and a chit pull mechanic to simulate events and enemy army formations. The player commands British forces and native allies. On each turn, the player will select a British Leader and build forts, move...