User summary 奉天1905 (HOUTEN 1905), the decisive Battle of Mukden during the Russo-Japanese war sets the stage for this head-to-head war card game. Players lead either the Japanese or Russian military in an attempt to fulfill one of a number of requirements for victory. Choose three out of six command cards to manipulate your military troops. March forward...
I Leoni delle Ambe, The Lion of the Ambe The rules are intended to represent combats in the colonial era, conducted by the Italian Royal Army in East Africa (1880-1900). This is a Brigade / Division level tactical game. Units are at the level of Infantry Battalion, Cavalry Regiment or Artillery Group. It is recommended for 15-20mm figures. —description...
I Obey – the Campaign of Bezzecca 1866 This one is an operational game on Garibaldi campaign over the Alps during the initial and central phases of the Third Italian War of Independence. It was a strange, fascinating campaign by one of the most famous generals of his time, not only in Italy. Garibaldi’s red shirts fought and won against a superior, but...
Иконки - Ikonki - Icons The Russo-Japanese land wars game Ikonki is a tabletop game that puts the player in the shoes of a regimental commander during the Russo-Japanese wars of 1904 - 1905. The player will have to contend with orders from above, and there is a limited command control system. These rules include army lists for both Russian and Japanese...
Il Trono di Carte ("The Throne of Cards") is a light historical card-driven game set during the Italian Risorgimento. It is a two-player game in which players take on the roles of Victor Emmanuel II, King of Italy, and Francis II of Bourbon, King of the Two Sicilies. The game begins after Garibaldi’s victorious Expedition of the Thousand, when the Italian...
"Imperial Bayonets: For Liberty & Lombardy - 1859" is the second board-wargame in the Imperial Bayonets series. "Imperial Bayonets" is a new planned series of Grand Tactical wargames covering the 18th-19th centuries. The series rules use a hack of the tried and true NLB mechanics in order to simulate what was, at the time, the largest campaign since...
"Imperial Bayonets: We Were Not Cowards - Sedan 1870" is an operational wargame simulation of the last battle of the Second Empire. It uses a rules-engine heavily inspired by The Library of Napoleonic Battles rules system. Several scenarios allow for a quicker French response to Prussian maneuvers the day before creating a salvageable situation for the...
With Napoleon's abdication in 1815, the major powers of Europe convene the Congress of Vienna in Austria. Explore an alternate history with each player taking the reins of a great European nation of the period. It is now up to each of you to decide how the borders of Europe will be redrawn. Establish a dominating presence of power and wealth through clever...
Imperial Fever is a deckbuilding game for three to four players that recreates the period between 1881 and 1915. Players will vie for world dominance as they take on the roles of the United Kingdom, France, the Central Empires (Germany and Austria-Hungary) and the Emergent Powers (the USA and Japan). The game features a unique approach to this complex and...