The Boer War is the first entry in this new series from Joseph Miranda and Canvas Temple Publishing. Boer War is based on the conflict between the British Empire and the Boer Republics of the Orange Free State and the Transvaal, which started in 1899 (generally known as the Second Boer War). The game covers the first year of the war; the conventional phase...
Eight days in June 1866. Eight days in the midst of the Seven Weeks War. Eight decisive days between the centuries-old Habsburg Empire and its Prussian rival for domination of the Germanic world. Eight days that would forever change the face of Europe. Able to approach this campaign from a central position, in true Napoleonic style, facing Prussian armies...
(from the designer:) On June 12, 1898. Filipino revolutionary forces under Emilio Aguinaldo declared proclaimed independence of the Philippine islands from the colonial rule of Spain. The declaration of independence however was not recognized by the United States of America and Spain since the Spanish government ceded the Philipines to the USA in the...
This wargame covers the Meiji restoration in Japan during the late 19th century. This is the most detailed game on this topic. The game uses a random-preparation chart until the battle of Toba-Fushimi. Then, the players start the Boshin war with determined members and units. Contents: 1 map 180 counters 1 preparation chart 2 playaid sheets Published in...
The Boys From iSandlwana is a simple fast-paced set of rules for gaming the Zulu war with miniatures. The rules are only about 6 pages long. All the tables and charts fit on one side of one sheet of paper, though a large print double-sided version is also included. These rules were originally published in MWAN magazine, and this is an expanded and revised...
A simulation of the Battle of Brandy Station between the newly reorganized Cavalry Corps of the Union Army and the battle hardened veterans of J.E.B Stuarts Confederate Cavalry Division. The Battle of Brandy Station was largest cavalry battle in history. The mapboard is a TIME/SPACE GRID map consisting of sectors (squares) with movement numbers printed on...
The Brass Age is a Steam-and-Ætherpunk, bag and tableau building card battle game. Play as one of several Nations from an alternate 1880, and defeat an enemy nation by recruiting, boosting and activating military forces, manipulating and improving your bag of ability tokens, and researching powerful SCIENCE! Playable Nations include: The British Imperium...
The work is designed by Paul Rohrbaugh and published by High Flying Dice Games. Graphics are by Bruce Yearian. This is a two games in one package on the decisive battles of the First Sino-Japanese War. The Battle of the Yalu uses the same design as in Paul's earlier games on the Battles for Santiago (Death Before Dishonor) and Manila Bay (A Brilliant...
The Battle for Formosa was the final large-scale campaign associated with the Sino-Japanese War of 1894-95. The island was ceded to Japan in April 1895 by the Treaty of Shimonoseki which ended the war but the island proclaimed its independence from China and formed a republic in May 1895 following Japan's victory. The Japanese, therefore, mobilized their...
Brave Men, Badly Led is a series of miniatures rules designed for quick but accurate recreation of the forgotten battles of the last three centuries. Utilizing miniatures and an innovative event deck, no two games are ever the same. Designed for 15mm forces, but can be easily adapted to the scale of your choice. No rebasing required! —description from the...