Makiavelia is a highly interactive strategy and negotiation card game, in which players vie for power an wealth by accumulating as many coins as possible. Each round, players will draw cards, build their city or attack other players' cities, using building, army and influence cards. More importantly though, players will negotiate, trade and influence one...
A very concise rule set for Napoleonic naval warfare using 1/3000 scale ship miniatures. The rules are self described as having "loopholes in them, but if you like your games fast, furious and bloody, these rules should work for you". There is much definition missing from the rules, and they would appeal to gaming friends who do not mind compromising on...
Man of War is a tactical study of the height of the Age of Sail. The game uses 4 minute turns and 250 yard hexes. Counters representing individual ships cover the forces of England, France, Holland, Spain, and the United States. The game system accurately depicts fleet level actions in a playable manner. Command, combat, maneuvers, sailing qualities, and...
19. sz-i harci stratégiai játék, melyben 8 ország oldalán harcolhatsz (Francia, Angol, Orosz, Spanyol, Osztrák, Török, Porosz és Amerika). Feladatod seregeidet a lehetőségekhez képest a legjobban irányítani a csatamezőn.Angol:Manoeuvre is a fast-playing game of battlefield command, set in the early 19th century. Multiple geomorphic game maps provide the chessboard-sized battlefields over which eight...
From their website: Napoleonic Wargames Rules. March Attack are presented as an 80 page A4, full colour, perfect bound book. The rules are designed to allow players to fight large battles with battalion sized units in a reasonable amount of time. Command and control, orders and morale for large formations are combined with easy to learn tactical game...
Simple variation of the Napoleon's Last Battles system, with optional rules for facing, simulating the French versus the Austrians at Marengo in northern Italy on 14 June 1800. The game has an attractive 39x30cm map, 70 counters which need to be mounted, and six pages of rules in French. The game was published in the Casus Belli special edition #7 (April...
The 2nd title in The Gamers´ Napoleonic Brigade Series, featuring 280 die-cut counters and a full-colour 22x34" map. One game turn represents 30 minutes of real time, and one hex represents 200 yards. This series highlights Command & Control on the battlefield. Nominee for the 1995 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S....
Vae Victis issue 35. This game covers the 1800 battle of Marengo, one of Napoleon's earliest great victories (when he was still merely "General Bonaparte") using a simplified version of the rules used in some of Vae Victis's other "Jours de Gloire" battle games (not to be confused with the rules used in the "Jours de Gloire: Campagne" series). As with all...
From the Decision Games' website: The Napoleon at War classics are being updated to a brigade-level system with artillery largely in separate units. After crossing the Alps in 1800 and advancing into northern Italy, Napoleon overextended his army in an attempt to ambush a portion of the Austrian army. Misreading the situation, the hunter became the hunted...
"Marengo" is an operational level simulation of the battle between Napoleon's French Army and the Austrian Army commanded by General von Melas, which occurred on June 14, 1800 in Piedmont (northern Italy). One of Napoleon's first important victories, the battle was decided by the opportune arrival of French reinforcements who robbed Melas of the triumph he...