"La Grande Armêe: Napoleonic Warfare at Divisional Level 1800 - 1815" is a set of miniatures wargame rules designed for full army engagements between the French and Allied forces of the Napoleonic period. Armies are subdivided into Corps, with the Corp Commander giving orders to elements of Brigade or Divisional size for cavalry and elements of Divisional...
A game that attracted little attention when it was published in the eighties, despite the reputation of its designer. The concept was developed by French essayist Guy Debord (1931-1994) in 1965, but not published for many years. Debord described himself as a filmmaker, but he is known as the founder and one of the most important members of the Situationist...
Le Kriegspiel Napoléon is a miniatures simulation of combats during the French First Empire, at the Grand Tactical level. Sequence of play is semi-alternate: player A moves while player B can do limited reactions Brigade / Division level distance unit or hexagon = 150 m turn= 20 min Miniatures: 6 to 28mm Compatible with other rules basing standards Army...
The year is 1791 and France continues its headlong slide into a state of anarchy and terror. As the starving French people riot openly in the blood-stained streets, leaders of the country's various rival factions continue to quarrel and fight in their attempts to seize outright control. Meanwhile, following their desperate failed attempt to flee the...
Le Petit Empereur is a fast play rule set for the Napoleonic period gamer. It is designed to get you started quickly in this fascinating period by offering a short, concise rules set, army lists that require around 125 painted figures each, expandable terrain to meet your desires and the requirements of historical re-fights, minimal equipment requirements...
Le Retour de l'Empereur (the Return of the Emperor) is a game on four battles of 1815: Quatre Bras, Ligny, Waterloo and Wavre, using the "Vive l'Empereur" game system. "Vive l’Empereur!" is a series of simulation games using a standard rules system and a set of exclusive rules specific to each battle. These particular rules include an historical commentary...
Le Sultan du Feu is a solitaire game simulating the campaign of the Egyptian expedition from July 1798 to September 1801 Directoire required by the Directoire and led by General Bonaparte. In this game, a map in two parts (2xA3) is the historical area of this campaign: the Upper and Lower Egypt, Palestine and Syria, from the Mediterranean to the Red Sea. 1...
Le Vol de l’Aigle (Flight of the Eagle ) is a game simulating Napoleonic era campaigns. It is double- blind based, as the players can communicate with each other only through messages carried by the umpire. It is played on nineteenth century maps from Thier’s atlas with a quite simple system. The players are really acting the part of the general, who...
(from Pratzen editions webpage:) This game system is a double-blind system using an umpire. Players can communicate only through written messages. It uses maps of the period and a simple system to manage units. Combats are solved using a face to face system, simple but precise, with the morale as the main endpoint. Combats can also be fought using any...
Le Vol de l'Aigle III (The Flight of the Eagle III) is a wargame that recreates some of the most famous Napleonic campaigns. The system is a double-blinded system that uses an Umpire. Players can communicate only through written messages. It uses maps of that time and a simple system to manage units. Combats are solved using a face to face system, simple...
Legacy of Glory is a set of rules for fighting tactical Napoleonic battles. The preferred figure scale is 1:60 and the ground scale is 1" = 50 meters. Play is divided into 2-hour Grand Battle Turns, with each Grand Battle Turn subdivided into six tactical turns. Players normally take the role of army and corps commanders, and receive a variable number of...