The aim of these rules is to simulate combat in the period 1789-1815. COURSE OF A GAME Each game is assumed to be one of the following formats a) Competitive - each player has a force which is balanced using a points system. The game commences with the opposing forces (starting on or off table) and advancing towards each other, with intent to give battle...
This small free, print-and-play game is a preview for the Napoleonic Operations system game "Batavia" and depicts the British seaborne invasion of Callantsoog (Batavian Republic — modern Netherlands) in 1799, lead by Lieutenant-General Sir Ralph Abercromby. The Second Coalition’s grand strategy for 1799 called for an Anglo-Russian landing in the pro-French...
A free game by Kevin Zucker and Enrico Acerbi, and a Napoleon’s Last Battles System variant published by Italian wargame magazine "No Turkeys" (and available in PDF at their website). The game simulates Bonaparte's attack on the numerically superior Coalition forces under Austrian General Josef Alvintzy. Alvintzy defeated the Little Corporal in this...
Caldiero, 1796 is a Tactical level board-wargame on the battle fought during the Napoleon's Italian Campaign. It was one of the few Austrians victories in this campaign and represents the first defeat suffered by General Napoleon Bonaparte. The day of the battle was characterized by heavy rain, cloudburst, snow and a ice storm. The game uses a simplified...
Not to be confused with Campaign, the identically named game produced by Wills and Hepworth in the 1940's. "An exciting strategy game in which each player can become a Napoleon or a Wellington leading his army across Europe. Famous battles can be re-fought and alliances can be made and broken with this compelling game of military and political strategy"...
With games like Objective Shreveport! and Hood's Last Gamble, designer John Theissen has found a unique, accessible, streamlined approach to games of operational maneuver. With Campaign of Nations, he turns his attention to the Napoleonic era, and specifically to the dramatic and turbulent 1813 Leipzig campaign. Waterloo might get the attention and the...
The Emperor Napoleon I fought valiantly to unite the whole of Europe under French rule. The foremost military genius of his time, Napoleon's campaigns swept across the breadth of the Continent, and very nearly toppled the world's oldest monarchies. Each player represents France or one of her enemies during the Wars of the Empire. Playing pieces represent...
The A to Z Rules, the Campaigns of Napoleon 1796-1815, is the fourth in a series od fast playing rules for historical miniatures. It is compatible with all basing systems and can be played on a battalion, regimental, or brigade scale. It will enable you to play a short scenario in three hours or recreate a massive day long battle in brigae scale within...
“Napoleonic era tactical combat simulation. Watch out for grapeshot.” Each player is given 100 points to construct a force from the following types of units: Infantry (1 point), Cavalry (1.5 points), Cannon (10 points), Officer (3 points), and Baggage (supply wagons, 2 points). Each player also receives a Flag unit “for games of capture the Flag.” The...
Jours de Gloire system game released by Frédéric and Pascal Canons en Carton. 1 rules and scenario booklet with historical notes 1 A3x2 map - 269 counters - 1 color Player Aid Card Regiment-Brigade system, 200-400 infantry, 150-300 cavalry or 2-4 cannon per Strength Point. As with all Vae Victis games, the counters need to be cut out and mounted. The rules...
Canvas & Shot is a simple Napoleonic Naval Miniatures print and play simulation. The accent is on large scale fleet actions and to this end the rules are designed for simplicity & playability without sacrificing authenticity . Each player selects a command chit for individual or groups of ships each turn. There is little book-keeping (only damage) and the...
CAPITAN is a new concept of Napoleonic simulation game, which can be played by both the neophyte and the Napoleonic “grognards” If you do not have figures we can endeavour you to build your own small units, if you already have them congratulations (28mm, 25mm or 15mm. no problem with the scale or the basing system), you have infinite game possibilities...