From the Rules booklet: Wellington in the Peninsula is a strategic level, area movement system wargame of the Peninsular Campaign of 1808-1814, during the Napoleonic Wars. Wellington in the Peninsula consists of nine separate and complete Situation Games, of from six to twelve Game-Turns each and one Campaign Game of 72 Game-Turns. Wellington in the...
From the back cover Wellington Rules is a set of rules designed to fight tactical engagements during the Napoleonic Wars. Wellington Rules is designed so that each player would control approximately a brigade of troops. In Wellington Rules players command brigades and divisions in small tactical actions of the Napoleonic Wars. Players will find that...
The classic SPI game covering the battle of Waterloo returns in this redesigned version. Napoleon's French Army of the North faces Wellington's hodge-podge Army of the Low Countries, who are fighting for time while awaiting the arrival of Blucher's Prussian Army of the Lower Rhine. The maps use natural contours to show elevations, withterrain features...
[from the back of the flatpack edition] Wellington's Victory : The Battle of Waterloo - Four-color 68” x 44” contour map in four sections - Innovative Fire and Shock Combat mechanics - Line, Column, Square, Skirmish and Cavalry formations - Hougomont, La Haye Sainte and Plancenoit Scenarios - 40 Game-Turn Grand Battle Scenario Wellington's Victory is a...
WELLINGTON'S WAR presents the entire Peninsular Campaign using wooden blocks on one 32 inch by 48 inch map. The 12 six-month turns cover 1808 to 1814. The 100 blocks represent the military forces ofGreat Britain, Spain, Portugal, and France. Combat involves dice rolling for hits (No CRT or Battle board needed). The Supply and logistic rules are meant to...
Wellington vs Massena is a simulation of the Battle of Fuentes de Onoro, the French attempt to drive off the Anglo-Portuguese army besieging the fortress of Almeida. The battle took place from May 3 to May 5, 1811 on the Spanish-Portuguese border, west of the fortress of Ciudad Rodrigo and east of the Com river. The game is meant to be played by two...
The Napoleonic Wars are in full swing in Europe... Meanwhile, in North America, blue-clad American troops face off against savage Indians armed with tomahawk and scalping knife. But wait. The Indians are on foot, not galloping around on horses. And they have help. They have cannon, and cavalry, and disciplined scarlet-clad British infantry. On the flanks...
The Napoleonic Wars are in full swing... The familiar sight of long lines of scarlet-coated British infantry advance on their enemies, ready to shatter them with their disciplined volleys... But wait. The opposing soldiers are in line, not an attack column. Some of them wear grey, not blue, and they speak English, albeit with a strange accent....
Buy peace with none. Six ready to go scenarios enabling you to refight some of the most iconic battles of the struggle. Each has a map, full orders of battle, special rules and explanations, and a brief historical summary. Designed for use with Whuppin’ Jonathon, Vandering Publication’s wargames rules for recreating land warfare in the War of 1812, but...
A smell of gunpowder Six ready to go scenarios enabling you to refight some of the most iconic battles of the struggle. Each has a map, full orders of battle, special rules and explanations, and a brief historical summary. Designed for use with Whuppin’ Jonathon, Vandering Publication’s wargames rules for recreating land warfare in the War of 1812, but...