The basic OPFOR used in Gators!, Airborne!, and Rangers! is based on American equipment from the 1950's and 60's. These new additions to the OPFOR are based on 1980's-vintage weapons from the Soviet Union, and they pack a lot more of a wallop. Most of these vehicles were exported to other nations, so your scenarios can still be based on brushfire wars...
An expansion for the Gear Krieg Wargame base game that extends the system to the North African Theater. Includes: - Alternate Historical Background for the Desert Conflict. - Table Top Rules for fighting in the Harsh environment of Africa. - 7 detailed desert scenarios with maps. - Basic TO&E (Tables of Organization and Equipment) for the expeditionary...
General Purpose Skirmish Rules is a set of simple rules for skirmish games with about 5-10 figures/player can be used in pretty much any era including fantasy and science fiction. Ideal for multi player games where everyone has a different objective. ACTIVATIONS Each figure can only be activated once/turn when activated it can do one of the following...
Description from the publisher: Geopolitics Boardgame is a game of geopolitical dispute where the newly emerging World Order Cold War and bipolarity, presents a scenario of unimultipolarity, in which a single superpower interacts with significant regional powers (which tend to oppose the main power), and With numerous secondary powers (which, in general...
Game produced by Identity Games Int. at the request of the dutch army. Its for 2-4 players and take 1-2 hours. The gameboard shows different countries where peacekeeping-operations can be done. Each peacekeeping-operation has 3 different sub-missions (Humanitary-aid, Peace-keeping, Peace-enforcing). When landing on a country the player takes a Oppertunity...
Gobal Simulation circa 1990-2010. Each player takes the role of 1 Nation: USA, Russia, EU, China, Japan, or India. Each Nation has 4 Traits: Economy, Military, Social, and Environmental. Players play Development Cards to improve their traits. Each player draws 1 card from the Crisis deck each turn. There are 10+ types of Crises, most requiring a decision...
Taken from the publisher's website: In this heavily armed card game, you take on the role of a military superpower. Your mission: To obtain 100 points worth of property. And we're not talking property like your grandmother's 2 story house, or a Ford Pinto with 56 thousand miles on it, we mean Washington D.C., Moscow, and Rome to name a few. Game play wise...
Global War 1985 is a game of global conflict in the 1980s. Designed for 2 to 7 players, it has 3 scenarios: 1. Pacific Typhoon: a three player scenario between the Soviet Far East Command, the US Pacific Command, and China. 2. Red Thunder: a two to four player scenario between the Warsaw Pact, NATO, Soviet Global Command, and US Global Command. 3. Global...
Historical Board Gaming is proud to present Meltdown 2025 - War in the 21st Century! A severe economic recession among oil producers and manufacturing nations has created instability and fueled ethnic tensions in Russia, China and the Middle East. In a bid to regain control of their economies, China and Russia are about to launch an invasion of...
Global War On Terror (GWOT) is a low complexity, global geo-political war game for 2-5 players, or just one player using the solo bot cards. One player controls the terrorist mastermind and his / her lieutenants (subordinates); their identity is unknown. The overall goal of the terrorists is to carry out major attacks on population centres, and to inflict...
An umpired tactical miniatures wargame based on modern counter-terrorist operations as portrayed in first-person shooter computer games. Excerpts from the rules: "This figures game is closely modelled on the first person perspective computer game called Counterstrike." "This version is played with maps and figures to allow some freedom of action and...