Firepower is a detailed look at the organization, weapons and equipment, and tactics of many of the world's nations since 1965. Firepower gives players the opportunity to command squads in recent or current wars. The destructive capabilities are massive, and the problems of command and control in devising effective tactics are a real challenge for any...
These optional rules provide a system for "linking" individual battles into an abstract campaign game, and is recommended only for very experienced players of the game. Basically, Campaign Turns are made on a "strategic matrix" and, when both players are willing, battles are resolved using the FIREPOWER game. Due to the number and size of the individual...
This is a group of scenarios covering modern tactical conflicts in El Salvador using FIREPOWER. It starts with an in-depth review of the history of the conflict and related forces, including tactics, unit composition and equipment lists and then provides the following scenarios: Ambush 1981 Ambush 1984 Urban Combat 1979 Attack on Radio Venceremos 1984...
This is a group of scenarios covering hypothetical modern tactical conflicts in Central Europe (focusing on the Warsaw Treaty Organization) using FIREPOWER. It starts with an in-depth review of the history of the conflict and related forces, including tactics, unit composition and equipment lists and then provides the following scenarios: Along the Weser...
"Revolution Against The Revolution" is a group of scenarios covering modern tactical conflicts in the Nicaraguan Contra War using FIREPOWER. It starts with an in-depth review of the history of the conflict and related forces, including tactics, unit composition and equipment lists and then provides the following scenarios: Border Raiders 1980 A Trap for...
This is a group of scenarios covering modern tactical conflicts in South Africa's wars using FIREPOWER. It starts with an in-depth review of the history of the conflict and related forces, including tactics, unit composition and equipment lists and then provides the following scenarios: Operation Zulu 1975 Trouble in Ovamboland 1978 Bushman at War 1979...
This is a group of scenarios covering modern tactical conflicts in the Iran-Iraq War using FIREPOWER. It starts with an in-depth review of the history of the conflict and related forces, including tactics, unit composition and equipment lists and then provides the following scenarios: Korramshahr 1980 Behind Enemy Line 1981 Allah Akbar 1981 Basra Embattled...
This is a group of scenarios covering modern tactical operations of the British Special Air Service (SAS) using FIREPOWER. It starts with an in-depth review of the history of the SAS and its operations, including tactics, unit composition and equipment lists and then provides the following scenarios: Edwards Patrol Discovered 1964 Mirbat 1972 Pebble Island...
An article with scenarios intended to bring the 1984 game Firepower up to date with modern tactics and conflicts. It starts with an in-depth review of Firepower's design and then provides the following scenarios: Meeting Engagement - Ukraine 2015 Ambush - Iraq 2004 Urban Combat - Somalia 1993 Urban Combat - Chechnya 1995 Assaults - Afghanistan 2003 Tank...
Fireteam Modern is a set of small unit skirmish wargame rules for modern combined arms land combat using 15-28mm scale miniatures. The rules can be used to fight battles from any post WW2 conflict dating from the 1950s to the modern day or the near future. These rules have been designed to work with opposing forces of approximately platoon size with...
Fireteam to Fireforce is an easy to learn, fast paced combined arms wargame ideal for squad to platoon level skirmishes. It offers combined arms gameplay and a modular set of rules, so that players can pick it up quickly and add on more complicated concepts as they feel ready. Fireteam to Fireforce is not locked on any one miniature line and allows you to...