This 76 page supplement includes additional scenarios and rules for the Skirmish Sangin miniatures game. The book includes six new scenarios, additional rules for JTAC’s, Helicopter, Drones and Combat Engineers. It also contains a new 16 page Taliban ORBAT (order of battle) that includes everything you need to know about building a Taliban Insurgent force...
Skirmish AFRIKA AFRIKA is an imaginary continent set in the modern world. This book contains 9 scenarios and all the background information players need to create forces (ORBATS) for each of the 14 countries and UN Peacekeepers, Private Military Contractors and Guerrillas. This book contains detailed background on 14 new and original Afrikaan Countries....
Thunderchief expands the Player's ability to fight a detailed air-to-air, one-on-one Dog Fight against a Vietnamese Air Force MiG Fighter. A New Mission has been created - Close Escort MiGCAP , where you are hunting MiG Fighters and protecting the vulnerable bombers. This NEW Combat System takes the basic abstracted "MiG encounter" found in the original...
Inspired by a rising movement of solo and cooperative games, Slugfest! offers players a full and immersive super skirmish game experience. This D20-based rule set features detailed, but accessible character creation, comprehensive power and skill lists, exciting combat, and a detailed campaign system where your battles become issues in a comic book series...
User summary : Small Wars is a fast contemporary miniature building (and destroying) skirmish game for 2 players, which has been designed to be played with bricks vehicles from the Coby line. Refence sheets of all the units are distributed with a free ruleset on the official website (http://www.smallwars-thegame.com). While the way of winning may vary from...
From the description of the game: "When war comes, humans no longer man the battlefield. Wars are fought by mechs, giant robots, remotely controlled from far-away bases, with the riders of these giant mechs completely out of harms way. Nonetheless, your commanding officers have a job for you. A job putting you in the line of real danger. Intel suggests...
Travel around the globe taking down different enemy targets, for a price…. Players control one of four different Hitmen or Hitwoman using the revolutionary Gear Card system. The rotating hexes on the Gear Cards allow different actions to chain together. Plant bombs, poison food, or line up the perfect shot while sneaking through the cities of the world....
A 1987-1988 solo-gamebook series loosely tied in to the TSR release of "Sniper! (Second Edition)", an updated and expanded version of SPI's "Sniper!" There were six books in the "Sniper!" series, and all but one included a brief historical article related to the book's scenario. The games involved modern combat action and espionage, ranging from World War...