Putin Moves South is an operational-strategic level two-player wargame covering a hypothetical struggle between Russia and a coalition of opposing states to gain control of Central Asia, encompassing the area from the Russian frontier to the Persian Gulf. Combatants include, Russian, NATO, Chinese, Iranian, and various Central Asian States including the...
This is a wargame in which solitaire play can be fudged but is more usually played with two, whereby one (the “Russian player”) commands the Kremlin’s forces and the other (the “Allied player”) commands the Finnish-Swedish alliance opposed to him. This isn’t a simulation of the “opaque (a.k.a. gray) war” techniques most recently used by the Russians in the...
Putin's Pocket is a game on the face-off between Ukrainian and Russian forces at the Debaltseve pocket, which protruded like a finger into the Russian\DPR front lines in January, 2015. The pro-Russian forces were unable to collapse the Ukrainian pocket or cut it off in January even as Putin allowed Russian battalion tactical groups to gradually take over....
The main idea is, NATO devolves toward operational ineffectiveness and, on that basis, old Vladimir decides to try for the big solution to get back all the former Soviet Union's western borderlands. In designing the game (already done despite the long wait for its publication), I came up with a new system that emphasizes the following perspective: today's...
Putin's War 2022 is a 2 player game, where both sides have a fair chance to win. In Putin's War 2022 you as a player take the role of the Ukraine or the one of Russia. Putin's War 2022 combines an area based combat system with political and economic interactions. The combat system is a modern warfare version of the system used in games like Breakout...
This near-future what-if is set at 20 miles per hex, with divisions and brigades as the units of maneuver. It covers the first month of the war that could result if Putin decides to abandon the "opaque war" (a.k.a. "gray war") approach and go for it big time. The idea being to take advantage of the West's (particularly the "old NATO" countries')...
This is a wargame in which solitaire play can be fudged, but it's more usually played by two, whereby one (the "Russian player") commands the Kremlin's forces and the other (the "Chinese player") commands the Chinese forces opposed to him. Mongolia is the only other nation in the game. It starts as a neutral that may be invaded--and thereby brought...
PVNKZ! is a little foldable microzine of rebellion and cyberpvnk streetviolence against a relentless System. Grab a few dice, kitbash some pvnkz and pigz, do a crime on the streets of ravaged Neo-Buda and Mega Pest. Quick, easy, fast and fun. Battlejackets on, get into the pit and mosh! KERO-ZINE! is an add-on of sorts, providing rules for vehicles and...
Deal with Duel Step into the role of a Commander in Q-IL. Strategically deploy your units, manage your actions, and hack your opponent's defenses to tilt the scales of war. Prepare your forces—the ultimate duel awaits. In the battle, Compare the power from each lowest order unit. and battle with the higher until the enemy has defeated. —description from...
A Quartermaster General belép a hidegháborúba! Az egyik nagyobb blokkot fogják az individuális játékosok irányítani és a kártyákon lévő akciók alapján bontakozik ki majd a nagyhatalmak viadala.Angol:The Quartermaster General series goes nuclear! Quartermaster General: The Cold War depicts the struggle between the aspirations of the Soviet Bloc, the West, and the Non-Aligned...
Quick Urban Integrated Combat Kriegsspiel (QUICK) is a semi-abstract Tactical level board-wargame about opposing modern-day forces engaging in kinetic conflict in a large city. In the game, players take on the role of Division or Group Army commanders, vying to gain control of critical terrain within the city known as Objectives. To succeed, they must...