This 1st MBT expansion focuses on FRG’s (Federal Republic of Germany's) armored and mechanized forces. Poised in defense of the Fatherland from the looming Soviet invasion, the West German Army’s panzer and panzergrenadier divisions are not just ghosts of their World War II namesakes. This time it is Leopard tanks, Marder infantry fighting vehicles and...
NOTE: This game is no longer for sale. ***All briefings and maps can be downloaded from the files section of this page for free. The maps should be printed on 12 x 18 inch paper to produce an 11 x 17 inch map.*** Ambush at Rannugen depicts a never fought 1985 engagement in the Fulda Gap using Jim Day's and GMT’s MBT Game pitting a reinforced US tank...
This 3rd MBT expansion focuses on Canada’s armored and mechanized forces. The 4th Canadian Mechanized Brigade Group (4CMBG) is the forward element of Canadian Forces Europe. Positioned at Lahr in Southern West Germany, the brigade is poised to support VII (US) Corps and II (FRG) Corps against incursions from Soviet GSFG or CGF forces. This box contains 5...
NOTE: This game is no longer for sale. ***All briefings and maps can be downloaded from the files section of this page for free. The maps should be printed on 12 x 18 inch paper to produce an 11 x 17 inch map.*** "Mind the Gap" depicts a never fought 1979 engagement in the Fulda Gap using Jim Day's and GMT’s MBT Game pitting a reinforced US Armored Cavalry...
NOTE: This game is no longer for sale ***All briefings and maps can be downloaded from the files section of this page for free. The maps should be printed on 12 x 18 inch paper to produce an 11 x 17 inch map.*** Mind the Gap depicts a never fought 1979/80 engagement in the Fulda Gap using Jim Day's and GMT’s MBT Game pitting an M60A3 Tank Company from the...
Mean Streets: War in Gang-infested Cities is a simple, fast-play set of wargame rules for fighting gang battles in the city streets of today, the recent past, or 19th century. It recreates the romanticized look at street gangs from movies like the 1979 cult classic, The Warriors, or West Side Story. Each player controls a street gang composed of 5-12...
"Two complete games on tactical armored warfare." Red Star/White Star: hypothetical combat between invading Soviets and NATO forces defending Germany." Suez to Golan: 13 historical scenarios from the 1973 Arab/Israeli War, where many modern weapons and their doctrinal tactics for deployment were first tested." Components: standard rules booklet, two...
A tactical level simulation of hypothetical combat between NATO and Soviet troops in Germany in the 1980's. Part of the MechWar 2 series, which also includes Suez to Golan. Includes 800 counters, two large unmounted maps, and standard MechWar 2 and exclusive Red Star/White Star rulebooks with 12 scenarios. The MechWar 2 rulebook includes an essay...
Suez to Golan is a very detailed simulation of tactical combat during the October War of 1973. In addition to being published separately, the game was also published as one half of the two game package Mech War 2 (Red Star/White Star II is the other half of the set.) Key aspects of Suez to Golan include: The issuance of commands to companies, movement in...
Mech War '77 is a simulation of tactical combat in West Germany and Asia during the 1970's. The game is played by scenario. Eight scenarios revolve around a hypothetical Soviet-American clash in West Germany. One scenario is drawn from the Yom Kippur War. The tenth scenario pictures a Sino-Soviet clash. Scale: Each hex represents 200 meters from side to...
This is a two-player Soviet-era wargame played with plastic game pieces on a map with an 8 x 12 square grid. Each player receives 11 pieces: five soldiers, five tanks, and one missile launcher. The map graphics include a road, a railway, towns, bridges, a river, streams, swamps, lakes, woods and many contour lines, but these play no role in the game. The...