The Korean War: June 1950-May 1951 is an Operational level wargame simulation of the first year of the conflict for control of the Korean peninsula, from the first North Korean attack, through UN-forces invasion of Inchon and the subsequent drive into North Korea that unleashed the Chinese counter attack. (From back of box): - Two 22 x 34-inch mapsheets. -...
The Korean War: June 1950 - May 1951, Designer Signature Edition, marks the return of a true wargaming classic by Joseph Balkoski first published in 1986, faithfully remastered and updated with this all-new, supersized edition. Hailed by many as of the premier games covering The Korean War, this two-player operational level simulation covers the first year...
"Kriegspiel is a full-scale wargame between two nations." In the advanced book it says "Of all the games in the Avalon Hill line this game is best suited for introducing novices to the growing science of game strategy." A basic traditional hex and counter turn based wargame, units having combat and movement factors. Combat results are done by computing...
L.A. Lawless is a simple board-wargame depicting the Los Angeles Riots of April 1992. The units represents groups of varying sizes (up to several thousand people) and each turn equals a half a day. Published by Decision Games in Moves magazine issue #75. The purpose of the game is to give players a chance to use different game strategies to simulate the...
La Batalla de Can Vies (The Battle of Can Vies) is a wargame set during the conflict that took place in the Sants district of the city of Barcelona when an attempt was made to evict squatters from the CSA Can Vies in May 2014. In this asymmetric strategic wargame for 2-6 players, the opposing sides — institutions and social movements — compete against one...
A boardgame about the would-be Battle of the Falkland, designed in Spring 1982 while the British fleet was approaching the Argentina-occupied islands and the battle was still to be engaged. Published with some delay (because of a strike at the publishing house) on the Italian news magazine "Il Mondo" of the 4th of May, just while the battle raged. A...
Wargame that represents the Iran-Iraq War. Components: two 65x45cms. boards, 16 pages rules book, two six-sided dice and 210 counters and markers. The boards represents: Persian Gulf and countries, and the Iran-Iraq border line. The game has several levels of difficulty: basic 1 (ground scenario), advanced 1 (airground), basic 2 (aircraft) and advanced 2...
"Super Juegos" was a pioneer Spanish magazine about both, board and computer games, which was published between 1984-1985. Every issue included a board game inside, with rules and cut-out counters. As far as I know only eight numbers were published, at least in its first epoch (another publication with the same name would appear years later, this time...
The Ogaden War pitted Ethiopia and Somalia against each other for control of a desert plateau, populated by nomadic shepherds, on the border between the two states. Taking advantage of the revolution which has just ousted Haïlié Selassie from power in Ethiopia, Somalia launched two liberation movements supported by it to conquer this territory. Faced with...
The Ogaden War pitted Ethiopia and Somalia against each other for control of a desert plateau, populated by nomadic shepherds, on the border between the two states. Taking advantage of the revolution which has just ousted Haïlié Selassie from power in Ethiopia, Somalia launched two liberation movements supported by it to conquer this territory. Faced with...
La Nacion places the player in the role of a political dynasty, who seeks to make their mark on the country of Santa Tomas. Either through election, coup or rebellion you can seek power, (or merely begin as the newly minted leader of the country for an easier start). As a president, a guerrilla leader, or an opposition leader, you can exert control and...
Labyrinth: The Rise of Al-Qaeda, 1993 - 2001 is the third expansion for Volko Ruhnke’s acclaimed Labyrinth: The War on Terror, 2001 - ?, a 1-2 player card-driven boardgame depicting the geopolitical struggle in the Middle East between revolutionary Islamists (mostly Salafist) on the one hand (represented by the “Jihadist” player), and the US-led West plus...