When I wrote Kalashnikov Tribal Multi-Battalion rules, I integrated logistics, but hopefully in a ‘simple’ manner so they don’t get in the way but are a necessary part of your planning. The obvious next step was bringing things together to try and show the entire logistic tail. Now I don’t want to get into the whole economic side of it. There are board...
Kalt Krieg ohne Hass Fast play wargame rules for Brigade/Regimental level battles of the Cold War era, using 15mm through to 2mm miniatures. A grid based battlefield regulates all firing and movement eliminating any micro-measurement. No record keeping is required. Vehicle scale is one base of miniatures to about 10 vehicles or about 100 men, with a grid...
A game on the conflict in this province of southern Afghanistan, 2008-10. Players take the role of regional commanders (Afghan National Security Forces and Taliban, yes not the ISAF) striving for the resources to allow them to earn Victory Points, which are granted in accordance with objectives set them by the same higher authorities that provide them with...
Kandahar: Special Forces in Afghanistan (Solitaire) gives you command of a Special Forces team in Afghanistan from 2003 to 2013. Your lead your men on a variety of randomly generated missions; you choose your weapons and equipment, decide on how to posture your team, and plan your approach and method of extraction. You must choose weapons and equipment...
Kashmir Crisis is a simple card-based game for two players, on the aftermath of the February 2019 suicide bomber attack at Pulwama. Offered for free print-and-play in the vein of "gamer-citizen journalism", it takes about 15 minutes to play. You need to print out the rules and player aid card, and optionally the player mat to help keep things organized –...
(from ATO web site:) The turning point of the American war in Vietnam occurred during the first months of 1968, a period framed by the Tet Offensive as well as the campaign featured here, the fighting for Khe Sanh. The region just below North Vietnam, Quang Tri province, was especially vulnerable to threats from the North Vietnamese Army (NVA) in the...
Khe Sanh ‘68 places you in command of United States and South Vietnamese (ARVN) forces in the campaign to relieve the USMC firebase at Khe Sanh during the Vietnam War. The historical campaign was something of a race against time as the US high command feared that the North Vietnamese were going to attempt to overrun the base. All resources put into the Khe...
From the back of the game: “We could tell you all about how this is an accurate simulation of real events and warfare, how many buildings were destroyed, how much weaponry was expended. How many soldiers died, and how many civilians were accidentally killed. But you are probably not interested. I will tell you that this game includes naval, aerial, and...
Killer: Vanilla is a fast-paced card game with its tongue firmly in cheek. Players deal out death and destruction in many forms while trying to avoid the onslaught coming back at them. (This game is not recommended for children or those of a sensitive nature: bless 'em.) Kill off the weakest players to improve your hand as you balance defense and gear...
Killwager is an extremely tactical, small-unit based, realism focused Ultramodern and Near future tabletop game. Minimal tokens, full on narrative. It takes you from the modern day to a newly colonized planet 80 years into the future. The only consistencies? Cash and Violence.. Lead a hard team of near future mercenaries as they do the bidding of several...
KilrSat 7 is subtitled the Anti-War War Game. Players set up bases and anti-missile defenses on an island and submarines and destroyers at sea. Players then take turns launching nuclear missile at each other, with anti-missile action on the off-phase. The near-future Sci-Fi setting states that these islands were set up as places to fight so that no one...
King of Battle is a strategic modern battlefield game for two players. It was designed by a US Artillery Officer, and was made to teach modern battlefield tactics to tabletop game players. By planning artillery strikes one turn in advance, you will attempt to predict where your opponent will move their pieces, and then deal deadly artillery strike damage...