Killwager is an extremely tactical, small-unit based, realism focused Ultramodern and Near future tabletop game. Minimal tokens, full on narrative. It takes you from the modern day to a newly colonized planet 80 years into the future. The only consistencies? Cash and Violence.. Lead a hard team of near future mercenaries as they do the bidding of several...
KilrSat 7 is subtitled the Anti-War War Game. Players set up bases and anti-missile defenses on an island and submarines and destroyers at sea. Players then take turns launching nuclear missile at each other, with anti-missile action on the off-phase. The near-future Sci-Fi setting states that these islands were set up as places to fight so that no one...
King of Battle is a strategic modern battlefield game for two players. It was designed by a US Artillery Officer, and was made to teach modern battlefield tactics to tabletop game players. By planning artillery strikes one turn in advance, you will attempt to predict where your opponent will move their pieces, and then deal deadly artillery strike damage...
This game is a two-player game with the theme of the landing operation on Kinmen Island by the People's Republic of China (PRC) army on October 25, 1949. One player is in charge of the PRC army and the other player is in charge of the Republic of China (Taiwan) army. In historical fact, although the PRC army, which had gained momentum in the previous...
This is an operational game covering the Golan and Sinai battles of the Yom Kippour war in 1973. It is a moderate-complexity wargame using an Operation Points system where combat and movement are done within a given unit's phase. Players alternate activating formations. The rules are in French and are complete, although somewhat murky at times. The game...
The complete title including subtitle is "Der kleine U-Boot-Kommandant auf großer Fahrt nach Engelland" which literally sounds like "The little U-Boat-commander on his speed to England"but figuratively is saying, "...on the great mission against England." This may be the first U-Boat game ever published (1940) and is inspired by the previous successes...
Players take on the role of allies empowered by witchcraft to drive out the occupiers threatening Ukraine. They compete to earn "Revenge Points" (RP) by strategically playing witch cards to defeat the occupier cards placed on the table. Each occupier card has a specific strength that players must collectively overcome by placing cards with power values...
Korea '95 depicts the first month of war between North and South Korea during the mid- to late-1990's. 200 counters, 22 x 34 map, 12 pages of rules. First published in CounterAttack magazine No. 4 (March 1993). Game Scale: Turn: 2 days Hex: 7.5 miles / Units: Regiment to Corps Game Inventory: One 22" X 34" mapsheet One countersheet (200 1/2" counters) One...
KOREA 2005 The ROK Goes North is an update and expansion for Korea '95 that appeared in CounterAttack magazine #4 in 1992. Lt. Colonel Henry C. Meyer (Ret) was involved in updates, revisions, and analysis of the Korea '95 game and found that his works were rich enough to render an expansion to the original game. Hence the full production from Just Plain...
Korea: Fire and Ice is the first game in a new system called Operational Scale System. This system will cover large scale combat from World War Two into the modern era. The scale for the system will be 10 miles a hex and weekly turns, with Divisions as the primary maneuver unit. Using at its heart a system that is from an older but wonderfully conceived...
Korea: The Forgotten War, Is the ninth game in the Operational Combat Series (OCS) release by The Gamers. The Korean War stands as a key event in world history. The first shooting confrontation of the Cold War, and the first limited war of the nuclear age, it is the only time since the Second World War that two of the world's major military powers fought...
KOREA is a division level game of the police action during 1950 and 51. 3 scenarios: 1) The 17 turn Invasion Scenario (North Korea invades the South) 2) The 9 turn Intervention Scenario (Chinese forces attack overextended U.N. units occupying North Korea) 3) The 21 turn Stalemate Scenario (U.N. forces gradually grind the Communists back toward the 38th...