Rules for games using miniatures. The author is identified only as O'Neil. There are 32 pages of rules with a card stock insert of charts and tables. The rules cover the gray area of gaming between fantasy role playing games and the large tactical Ancients army game. Players can use the rules to recreate gladitorial combat between man vs. man (or man vs....
The players are dwarves and have to mix colors to color their hats. At the start of the game, each player receives one dwarf card and takes it into his/her hand. The mixing colors are placed face-down on the table. The active player picks a small (two colors) or large hat (three) and has to name the players who hold the dwarf colors he/she needs to mix the...
Farwald: Fallen Gods is a competitive tactical card game set in a shattered fantasy world where fallen divinities struggle for control over ancient powers, elemental forces, and the Crystals of Essence. In Farwald, every player commands a preconstructed Memory, a complete deck built around one of the game’s elemental identities. The four main elements are...
The Kickstarter edition contains the base game plus 3 promo packs that will not be included in the retail edition: Hero Equipment Promo Pack - 6 equipment cards, 1 for each hero in the base game and Sindra & Finkel Expansion. Events Promo Pack - 26 event cards to shuffle into the monster deck to introduce both positive and negative effects, adding...
Description from the publisher: Fate Foretold is a tarot-inspired strategy card game where players race against one another to take control of Fate itself. Fate Foretold is honed and crafted to inspire hours of fun and epic gameplay for you and your friends. Gather around the table and take a turn at tempting fate. Use your wits and all the luck you can...
The Fate of the 9 Worlds is a Area Majority Duel game in Scandinavian Mythology setting where one player playing Asgard side and the other one playing for Helheim side. During the game you will receive cards, the events of which you may be familiar with from Scandinavian myths and sagas. You will also take control of various Worlds, outstripping your...
Description from the publisher: Offered as a promotional reward for backers of the Fate of the Elder Gods Kickstarter. As the ruler of the Outer Gods, Azathoth's greatness is reflected in the special passive ability of his Dark Gift - Elder Signs only make him more powerful! When serving Azathoth you'll be begging other Cults to visit the Streets of Arkham...
From the twisted growth on the outskirts of Arkham to the darkened angles in the very corners of withered homes lies a vast menagerie of evil waiting to be summoned! With Fate of the Elder Gods: Beasts From Beyond, your cult will use new spells to make some of the most classic creatures from Lovecraftian lore do your bidding. Your cult will have a chance...
Promotional monster given to Kickstarter backers and handed out at Gencon 2017. When an Artifact card is placed on the bottom of the Artifact deck, you may discard a token from the Ghoul to draw the bottom 2 cards of the Artifact deck and take 1. The other Artifact card is removed from the game. (From Kickstarter Update #36:) About Cult Cards, Azathoth...
Promotional monster given to Kickstarter backers and handed out at Gencon 2017. During another Cult's Prepare Phase, discard a Token, look at that Cult's hand of Spell cards, and choose a Spell card. The Cult must use only that Spell card for their Astral Symbol during the Move Phase. (From Kickstarter Update #36:) About Cult Cards, Azathoth, and the...