96 Kickstarter Exclusive Clan and Province mini cards to be used with the 3 special game modes which change the rules of war. Originally those game modes required players to write on a piece of paper their chosen Province or Clan, but this promo will give each player a full set of 8 Province cards and 8 Clan cards they can pick from. Included with the...
Set of 3 monster miniatures for Rising Sun: Sacred Warrior - panda. Has +1 force for each Virtue card you have. Phoenix - If Phoenix is killed, gain VP and return it to the same Province immediately. Nure-Onna - Counts as 2 Force. Before resolving War in a Province, this may cross a Shipping Route to join that Battle. Note: These monsters were included as...
Raging Sun is a fan expansion that allows players to utilize the miniatures from Blood Rage in a game of Rising Sun. This expansion has a focus on combat and monsters with mechanical inspiration from Blood Rage. Raging Sun contains three modules which can be used together or separately in a game of Rising Sun. Those modules are: The Viking Card Set: A set...
This set contains all the exclusive stretch goals unlocked during the Kickstarter including a box to store them all in. These items include an extra set of season cards, the plastic strongholds and alliance tokens for the base game clans, plastic mandate cards, plastic ronin tokens, the Fox Clan, and 10 monsters (Koneko, Kotahi, Phoenix, Nure-Onna...
Rising Sun - Celestial Influence features all of the gameplay expansions of Rising Sun, including the Sun, Moon, and Fox clans and twenty-eight miniatures of both gods and monsters! - Description from the publisher It contains the fox clan and the monsters from the Monster Pack and the Daimyo Box,the Kamis from Kami Unbound and the Sun and Moon Clan from...
96 Kickstarter Exclusive Clan and Province mini cards, to be used with the 3 special game modes which change the rules of war. Included with the Kickstarter edition of the 68-page Rising Sun graphic novel, an exclusive edition of the 3 Rising Sun issues published by IDW. Originally, those game modes required players to write on a piece of paper their...
Roar of War is a tactical card battle game for 2-4 players. You will play as one of the four race leaders and try to locate and defeat your rivals’ King or Queen. Each race has asymmetrical Attack / Defence / Counterattack Powers; therefore, a different strategy applies for each player. Orcs and Humans have balanced Attack and Defence Power whereas Elves...
Robin Hoodis an adventure game with a mixed King Arthur/Robin Hood/Celtic Myths setting. The players choose either the forces of evil (King John working alongside with Dark Knights) or the forces of good (Robin Hood and his men). The looks of the game have a pretty dark feel to it, you wouldn't call Robin's team "Merry Men". There are lots of magical items...
Roll or Stand: Forbidden Adventures is a cooperative and solo roll-and-write game for 1 to 100 players. Each turn you roll 2 dice and add the results to your previous rolls, aiming to get as close as possible to the target values without busting (going over), similar to Blackjack. Once you choose to stand, you extend lines in the active puzzle to work...
Ronin Warrior is inspired by the 47 Ronin and Japan's Sengoku period. In this 2-in-1 board game there are two separate modes of play; Ronin Warrior: Vengeance is a solo, cooperative campaign game, while Ronin Warrior: Rising is a strategic wargame that features various buildings and units that players can construct and train across the map. Both modes of...
A Medieval Fantasy Boardgame based on Joseph Campbell´s "Hero´s Jorney" and Hermetic Kabbalah simbolism. Each Player controls a small group of Adventurers who seek fame and fortune in the Lands of the Sephiroth. The first part of the game is the setup. 20 Modular Tiles representing the 10 Sephiroth of the Kabbalah and 10 Mythical Places are randomly...
RPGQuest Dungeons is a RPG (Role Playing Game) and Modern Board game that takes place inside Stone Labyrinths, dungeons and secret passages called "Dungeons" or "Seth's Tunnels" in the Kingdom of Arcadia. Legends say that the ancient Egyptian god of death built these living labyrinths in the Underworld and that these labyrinths could change and change...