Napoleonic Terror is an asymmetrical tabletop wargame set in an alternate Napoleonic era where disciplined human armies face a horrifying alien infection spreading across Europe. Command ranked infantry, cavalry, and artillery using tactical Order Cards, or overwhelm humanity with evolving bio-horrors powered by Infection Nodes. Featuring: Fast-play...
A book containing rules for miniature wargames covering the Napoleonic Wars using various figure scales frokm 5mm to 30 mm and various ground scales of 1mm:2yds to 1in:10yds. From the back of the book: A criticism levelled at many books on wargaming is that they attempt to cover too wide a period of military history. This book concentrates on one of the...
Classic work on the subject by one of the luminaries of the hobby. From the inside jacket - "In this book the author considers in detail the actual tactics of Napoleonic armies, discuss weapons capabilities and troop movement rates and, using such data as a basis, provides rules, whereby the wargamer can, with minimal expense and effort, command his...
This is a set of rules for Minatures in the Napoleonic era. Originally published in 1971 as Napoleonique, it was revised and reissued in 1992 as Napoleonique Encore. Here is the description from the back of the Encore edition: "Napoleonique /Encore covers the wars of the French Revolution through the many campaigns of Napoleon and to the final battle of...
"Napoleon's Battles: Marechal (4th) Edition" is a “grand-tactical” wargame rules book which covers the period of the Revolutionary and Napoleonic wars, from 1792 to 1815. In these rules, players can assume the role of Army or Corps commanders. A flexible set of Napoleonic wargame rules that allows: the play of tournament battles with a standard...
Narrow Seas is a fast playing set of coastal forces naval rules designed for use with models from 1/300 to 1/1200. Book keeping is minimal, with speed and damage recorded for each vessel on a card through a series of Levels rather than keeping track of damage points and exact speeds. As well as rules for gunnery, torpedo and depth charge attacks there are...
Step into the world of Naruto Shippuden in this officially licensed tactical arena fighting game for 2 or 4 players. Lead a team of iconic Ninjas and dive into a fast-paced, action-packed battle where every Ninja card lets you move, attack, react, and set up powerful Combos to turn the fight in your favor. Seize key Objectives, knock out opposing Ninjas...
Battle Game Heroes is a series of tabletop games with collectible anime character pieces. Not just a game, but you can also collect the series and reproduce the world of the anime! A 2-player board game using character pieces. Shake the scroll to move your piece ahead on the rocks, choosing either the 1 or 2 step side, or the 0 or 3 step side. Battle...
A Nation on Trial is an operational level miniature battle simulation system. The game includes easy to use rules for command-control, supply, and designing historical campaigns. Featuring: The same basing system as the Tactical-Level system Johnny Reb. Rules for command-control, supply and the fog of war Big battles such as Antietam are playable in a 4'x...
Blow! Bugles! Blow! is a set of six scenarios for Jolly Roger's A Nation on Trial rules: First Manassas, Shiloh, Second Manassas, Antietam, Fredericksburg, and Chancellorsville. Each scenario includes a battle map, order of battle, and scenario special rules. One interesting feature of the scenario maps is that there are no units shown. Players could, for...