On June 14th, 1943, the Combined Chiefs of Staff issued the Pointblank directive, which authorized the initiation of Operation Pointblank, the code name for the primary portion of the Allied Combined Bomber Offensive intended to cripple or destroy the German aircraft fighter strength, thus drawing it away from frontline operations and ensuring it would not...
Missile Age is an expansion product for Above the Clouds! (which is required for use). Missile Age takes air combat beyond the age of gunfighters which fought in the skies over Korea, incorporating early missile armed air combat. In addition to expanding the rules to cover missile combat between aircraft (including RADAR, rudimentary ECM, etc.), Missile...
Shark Mouths and Blood Chits is an expansion for the Above the Clouds! air-combat miniature wargame rules. It covers the early period of World War II in China, during the American Volunteer Group’s (AVG) fight with the Japanese Army’s air units from December 1941-July 1942. Shark Mouths and Blood Chits includes: 18 historical encounters, 2 hypothetical...
Resolution 181 is an expansion for the Above the Clouds! air-combat miniature wargame rules. It covers the Arab-Israeli conflict from 1948-1983. Resolution 181 is intended to provide enough background information for Above the Clouds! aficionados to generate interesting missions set in the various clashes of the Arab-Israeli conflict. This conflict has...
From the late Revolutionary Wars and Egyptian campaign, to the battles of Austerlitz, Borodino, Leipzig, and Waterloo, Absolute Emperor is a mass battle wargame that provides all the rules needed to play during this period of grand armies and sweeping campaigns. Players' armies are composed of multiple corps, with command and control being of the utmost...
Absolute Monarch:The long awaited addition to the Absolute Emperor rules system. Here players can use the mechanics they are familiar with in fight major battles of the Seven Years' War. Everything you like about AE is here, but with tweaks to promote the use of linear tactics of the period. Additionally, there is a sub-set of rules for fighting the...
Extract from Design and Philosophy "War is Hell" section of the rules: These rules are intended to cover actions of divisional size. In the main it is intended that players consider their forces to be of about 5 battalion strength. These rules have been kept simple in mechanism in order to provide the players with an opportunity to explore tactics...