"La Battaglia del Lago Ghiacciato" (The Iced Lake Battle) is a paper-miniatures wargame based on the battle of Lake Peipus (1242) as inspired by Sergej Ejzenstejn's movie "Alexandr Nevskij". The map is divided into squares and the units are beautiful stand-up paper soldiers (that the players have to cut and mount) designed by Guido Crepax, representing...
The rules are designed to recreate the small clashes that took place in the Italian wars of independence, from the unfortunate undertaking of King Joachim Murat’s Tolentino (1815), to the Third War of Independence (1866). It focuses on the War of 1848. It simulates clashes that involve the use of forces from a platoon to two infantry companies on each...
From the rulebook: "This is a game to illustrate the flavour of naval engagements in the English Channel, where the English fleet harried the gigantic Spanish Armada as if progressed to its rendezvous with Parma’s Army in the Netherlands." A miniatures wargame to be played on the tabletop with scale ship models. The players control the English ships and a...
La Garde 6mm: Rules for Napoleonic grand tactical battles in 6mm. The concept is to give "grand order". That is to give orders to corps & divisional commanders, not to order a single battalion. It is considered that a divisional or brigade commander ordered to take defensive positions will form his troops in square by himself if the need was to arise ......
Applying the DBx system to French Revolution / 1st Empire, "La Grande Armée" is an easy way to test the Napoleonic era with only few miniatures: 12 units + 1 general by camp, 4 footmen for an infantry unit, 3 for heavy cavalry, 2 for light cavalry or infantry, 1 gun & servants for a battery, no camps This means an average of 40 miniatures by player. A good...
La Grande Guerre is a miniatures wargame designed for entire large battles of the age of Continental linear warfare during the 18th Century. The rules abstract details the brigade level into combat factors and modifiers. When brigade bases contact one another, the infantry/cavalry combat system combines all actions troops took within musket range of one...
In this game, two spacecraft armies fight each other as they try to reach the earth first and conquer it. Each army is composed by 6 combat modules, each one representing one of the signs of the zodiac, and a mothership. The motherships are able to shoot "disc missiles" but only only can move laterally along the gameboard's central circle, while the combat...
La Guerre à Outrance is a traditional miniatures game for recreating the larger actions of the Franco-Prussian War in 1870. Players maneuver brigades -- whole armies can be fielded to re-play entire battles over the course of a normal gaming session. It is designed to be a fast-play alternative to other grand-tactical systems, and uses a common basing...