A tactical game with real shooting, rudiments of economy and magic cards. The players maneuver across the battlefield and use their weapons and magic take down the enemy fortress. The game involves shooting from the catapults and crossbows each side has. Equipment: Playing field 16 warriors 2 cannons 2 castles 2 crossbows 2 catapults Magic cards Game...
This fantasy-themed miniatures wargame is set on a hexagonal map with dimensions of 5X7 hexes with special 2 hexes marked as "castles". The goal of this game is to defeat all enemy forces or capture his "castle" hex. Player may reinforce their armies by purchasing additional units during the game process. Also players may build walls and towers on hex...
Imperial Commander is a set of miniature wargame rules for science fiction combat. It was based around the Tabletop Figures range of 15mm Sci Fi figures and was designed to give a fast game when using around 50 figures per side. The rules cover light infantry through to power armor, force shields and vehicles. They also contain some army lists and...
Very dynamic play with a subtle infinity of tactical variations you can try out. The basic game lasts between 1 and half to 3 hours or so but you can use larger forces than suggested. Each Player has a Division of infantry and cavalry plus artillery and Generals for a typical tournament or pick up game using real historical Orders of Battle with the names...
The complete historical lists for the Eggmuhl campaign in 1809 with a Bonus scenario including three maps in full colour to play the first day of the battle of Eggmuhl. The book contains the orders of battle of all the troops involved from the French and their many allies and the Austrian Army. These are presented in organigram style showing each division...
Complete orders of battle. 37 scenarios plus variants for over 50 taken from areas of this mighty battle. Counters and icons used to make it quick and easy to identify troops from the beautiful organigram army lists. A simple format, short simple texts so easy to understand with the lowest level of English. A visual delight. 64 Full colour pages with...
Imperial Guard is published with ziplock rules. They offer fast playing for Napoleonic era battles with 15 mm or 25 mm Airfix (or similar) miniatures. A quick reference combat table speeds up the game play. A 20-digit percentile die is required, but must be purchased separately. From the introduction: "The Napoleonic wargame! It conjures up images of...
Giant war machines duel in the 41st millennium! Dominating the battlefield with their size and firepower, Imperial Knights are towering bipedal weapons platforms that hold no quarter in eliminating their targets – but like anything else, they are vulnerable to the dark clutches of Chaos. The Freeblade Knight once known as the Living Litany is an...
Whilst I appreciate that there have been several other sets of rules dealing with the "Steam Punk" ideas of late nineteenth century Earth nations reaching out, by some means, onto the Planets of our solar system, I have not yet found a set which provided the level and style of play I wanted. Therefore these rules were born, generally by plagarising the...