There is a problem with the robot crew of the SSPS Awesomer Gossamer. For some reason, they seem intent on crashing the ship, and its 70 teraton cargo of radioactive waste, into the Earth. Fortunately, Space Patrol is at hand to avert the catastrophe! Your mission is to take a small boarding party, weave through their defenses undetected, and shut them...
Haywire is a fast paced, class based, tactical skirmish scale game for both solo and coop play set in the modern days. Deploy on the battlefield one of the 16 default units available or assemble your own by using one of the 30 available classes from a breacher to an undercover operator or a dog handler. Choose where to deploy your team or pick one of the...
FAST-PACED / CLASS-BASED / SOLO & CO-OP WARGAMING This FREE 20-page quickstart is an introduction to HAYWIRE MODERN, a fast-paced, class-based, tactical skirmish game set in the modern day. This quickstart represents a heavily simplified version of the game, allowing players to get an idea of the core solo gameplay mechanics. The full game also includes...
In the 41st century there is only combat. Happy, cheerful combat. People run happily through the streets, armed to the teeth, ready to battle each other over cotton candy, leather shoes, soda pops, et altri. If you are tired of painting fourtythousand warhamsters each in an even grimmer and even darkerer way than the previous one, this is your setting to...
He Did What Heroes Do is a set of grand tactical rules for wargaming the Napoleonic Wars. You don't just control a division or a corps, but an entire army. Your units on the tabletop will be infantry divisions, cavalry brigades and groups of artillery batteries, led by your subordinates. This wargame will allow you to play some of the largest battles of...
A Means of Peace is a free supplement to the Napoleonics ruleset He Did What Heroes Do. Even with some changes in technology, armies in the American Civil War were remarkably similar to their European counteparts from the start of the century. The game continues to focus on command and control; you will still be ordering around divisions but the nature of...
He Hemetera Thalassa, Mare Nostrum A quick playing set of fleet action level Ancient naval rules covering the period 2000BC to 900AD, allowing large scale battles such as Salamis, Actium and the battles of the Peloponnesian and Punic Wars to be completed in a couple of hours or less. They have been written with 1/2400 scale models based in groups or...
In HE.R.O you are a recently gratuated doctor who needs to serve the first nighshift at the E.R. You will manage patients, upgrade your skills to treat complicated cases, try to get enough sleep and all while not causing too much Chaos. HE.R.O is a board game for 2-4 players. The game can be played in cooperative or competitive mode and will include rules...
Head for Glory is a fast-paced arena fighting-game set in an alternate-reality of ancient Rome, where headless Romans compete for the right to rule the empire as the new Caesar. Each player enters the fight headless and has to choose out of a pool of 9 different heads, each with a unique ability or attack modifier. But the powers you choose may change by...
Complete naval miniatures rules for the age of sail covering the years 1755 to 1815. Also included are cut-apart ship counters for those who do not wish to use detailed naval miniatures. Heart of Oak covers all aspects of naval combat and tactics in depth and even details how the sailing ships actually worked with their environment. The effects of wind...
Privateers and Gentlemen is a historical naval game system set in the late 18th century during the days of Admiral Horatio Nelson and C.S. Forrester's fictional Captain Horatio Hornblower, sometimes called the "Age of Fighting Sail". The system describes both a role-playing system where players take the roles of naval officers, and a naval miniatures...
A simple game of combat in the age of sail. Each player command from 1 to 4 ships against one or more adversaries. Each box of HoO, or H2O tis italian nickname, includes 16 resin hexes 4' side to side that can be moved during the game to avoid players to play on the edge of the world and 2 copies of the 74 guns Castiglione, the first 74 guns of the Kingdom...