Hellboy: The Board Game – The Wild Hunt adds gameplay elements from the "The Wild Hunt" storyline in the Hellboy comic series to Hellboy: The Board Game. This expansion consists of: 1 hero miniature (Enraged Hellboy) 1 backup agent miniature (Alice) 1 agent card (Enraged Hellboy) 1 Alice backup agent card 5 enemy cards 40 case file cards (6+9+10+15) 7...
Giant Robot Hellboy offers a totally new experience for solo play in Hellboy: The Board Game. This massive, stompy robot doesn’t need the help of agents. Instead, you must divide your action cubes between different System Cards. Make sure you plan ahead because you don’t want to destroy everything and end up swinging into thin air! Or end up spending too...
The Drinking With Skeletons resin diorama features a removable Hellboy figure that you can use in your adventures. Also includes a brand new Deck Of Doom card that's specific to Hellboy. Resin model supplied unpainted and unbuilt. Includes: - 1 x unpainted & unassembled resin diorama with detachable Hellboy miniature - 1 x Deck Of Doom card (Drinking with...
Alien robots have invaded a planet and a group of troopers are sent in to find some trapped VIP's and ensure they board a transport off the planet. Inspired by Helldivers 2 using Theewun rules this scenario takes the player(s) through four stages of the mission: Landing, Linking the Signal, Escorting the civilians, and finally evacuating the troopers...
From the publisher: Written by Jim Webster, Hellfire is a unique set of 6mm SF wargames rules. Generic in nature, Hellfire differs from other products in this field in that it is scenario driven rather than points based - the emphasis being on putting the fun back into gaming. A very comprehensive set of rules, Hellfire allow you to play the game you want...
This guide is written to help you fight wargames campaigns. The guide is written to help both the player with enthusiastic opponents but also to support the solo player as well. Although written with Hellfire rules in mind, a lot of the campaign systems will work comfortably with any rule system you like. The rest will be be easily modifiable to cope with...
Hellfire under Water is designed as a supplement to Hellfire. ‘Boldly going’ where Hellfire had too much sense to go. It’s not intended to be a free standing set of rules in itself. This supplement covers actions fought under, on, and over, water with emphasis on the activities of submarines and other submersibles. As well as extra rules to use with...
Another world, another selection of solo wargames campaigns for Hellfire, the 6mm sci-fi rules for people with small figures and large imaginations. On the temporarily misplaced world of Hind II you can lead caravans across the wastes, jockey for power in an ancient city whilst trying to ensure that the barbarians remain outside the gates, dominate petty...