From the publisher: Spartan Games is hugely excited to announce the pre-sale of Halo: Ground Command, the latest game to be set in the Halo universe. Using highly detailed 1/100th scale figures and vehicles, the Battle Force game features powerful, yet easy to master game mechanics and has been created to bring the atmosphere of the Halo video games to...
Halo is one of the most recognizable and successful video game franchise of all time and boasts a tremendous worldwide presence that continues to grow," said Trevor Drinkwater, President and CEO of Genius Products. "Fans of all ages are going to love this extension of the popular brand that offers endless game play. B1 Games has created an incredibly...
Halt the Hun! Late World War One Western Front Skirmish Rules Halt the Hun! is a relatively quick, simple skirmish game for 28mm figures set on the Western Front in late World War One (1918). Players use 10-sided dice to determine the results of actions including attacks & panic checks. Each side - which can consist of one or more players - controls units...
Hametsu is a solo / co-op (1-4) monster hunting game set in post-apocalyptic feudal Japan. You take on the role of Hunters, warriors trained to fight back against a tide of Oni demons and mythical creatures let loose by The Cataclysm. Each game of Hametsu sees the Hunters seeking out a mythical beast known as a Boss, and attempting to take it down. At the...
Players try and rescue a Victim whilst trying to destroy Dracula before he gets uber strong. Players need to collect protection to avoid the ghouls dotted around the Count's lair. Players get five days to complete this task. But beware one bite from a vampire makes you a vampire too! Game BITS: 3 Decks of cards all showing clips of the famous Hammer Films...
So after much pain, sweat and toil, Hammer of Democracy is available. If you aren’t familiar with our Hammer series of games, it’s a relatively rules-light game for low-level ww2 action, aiming to play very quickly and with minimal rules look-up. A typical game ranges from a reinforced platoon up to a company or more and plays in a very small span of time...
Vehicle designs & technical specification plus an easy play gaming system. Approved by David Drake - author of the Hammer's Slammers books. This little 7x9 soft cover color booklet combines two aspects often associated with more traditional miniature war games, detailed unit organizations and quick play miniature rules. 20 pages are devoted to technical...
From the Web site: The second volume in the Hammer's Slammers game system is here! Hammer's Anvils contains rule enhancements to the basic system in Handbook 1, and optional rules like: Separate Detachments (for multi-detachment forces); The Whites of Their Eyes (range bands); The Big Guns (on- and off-table artillery); Mounting Chaos (loss of TU's and...
Finally, a book specifically designed for playing tabletop miniatures battles set in the Hammer’s Slammers universe, in three scales: 28mm, 15mm, and 6mm. The Crucible has all the rules you need to play, plus reference cards, background detail, new rules and detachment lists for forces straight out of the Slammers stories, a painting guide by Kevin...
This set of rules are intended to cover the engagements that took place between 1861 and 1865 during the American Civil War. The location of the actions would be on the great rivers of the eastern seaboard of North America. Such rivers would be the James, Mississippi and Yazoo. The rules have been designed with the specific objective of providing a...
This supplement to the game Hammerin' Iron (1992) describes itself as more of an expansion than a rewrite. It is intended to be played with 1/600 scale miniatures, although conversions to other scales would be relatively straightforward. Hammerin' Iron 2 is a set of rules designed to covers river conflicts of the American Civil War, 1861 to 1865. This...