From the website: This game has been developed as a fast-paced, fun and exciting method of playing Napoleonic Skirmish Games set in the Peninsular War. The rules are easy to play, allowing the War Gamer the creativity in designing or modifying the rules to their own standards utilizing their own scenarios or using the numerous scenarios included based...
“Combat rules for plastic Army men." "Armies start at opposite ends of the room. Turn Sequence: Each figure gets to move once and attack once per turn. Mortars, machine guns & artillery can either move or attack during a turn.” Several different combat resolution mechanisms are included in the rules. The mechanism to be used depends on the nature of the...
This product is for the original Green Vs. Tan: Where Dingos Dare skirmish game, and is essentially two things. - First, its a terrain pack to make your tabletop a bit more green, and/or a bit more tan, to aid in playing more amusingly immersive games. It serves to represent either a lovely little farmhouse in either Tanland or Greenland, complete with...
Gizmo has been cornered in the kitchen by a gang of angry Gremlins. Play as Gizmo and try to make your way to safety, or play as Stripe and try to catch that pesky fur-ball once and for all! Gremlins: Gizmo’s Great Escape is a collector’s edition game that includes everything two players need to play right out of the package. It contains six high quality...
Grendha: Origins Expansion is the prequel of Grendha: Search for Lost Triumphs. The Origins is a wondrous story of Arnorus's fight between vicious predators of Meru and with his confederates Mirgoth, Kondu, and Genu. Grendha: Origins gives a sneak-peek into both Arnorus and Meru's past. This addon is a standalone game and an entirely co-op/solo gameplay...
The greenskin’s passion for speed and violence is known throughout the galaxy. It is not uncommon to see (from a reasonably safe distance of course) little crowds of Orks from different klans take any excuse to launch their best Gretchinz into insane races where they pilot buggies which have been slapped together with whatever is at hand. There is no need...
Grey Storm, Red Steel is a set of miniatures rules for small-unit tactical combat on the Eastern Front in World War 2. The scale of the game is a 1:1 representation of men and equipment. Time scale is one game turn equals 2 and a half minutes; ground scale is 1 inch equals 10 meters. The miniatures are mounted in multiples on bases that represent rifle...
Grey Wolves at Dusk are a miniature wargames rules set to simulate convoy attack and defence in the North Atlantic in World War 2. Players command U Boats from a wolf pack attacking a convoy at night, or Allied escort commanders attempting to defend the convoy. The game is simple to play but quite accurately simulates the tactics and weapons of the time....
The future is built on countless layers of existence. The virtual and physical entwine. The human mind is no longer able to determine which layer is the "original" one. The concept of "real" is way in the past. The Grid is a dark-web of layers. Filled with millions of ongoing cyber deals and bloody confrontations. The Grid's unique encryption makes it a...
Gridiron Heroes is a set of rules for playing the sport of American Football as a miniatures game. The game streamlines the execution of play somewhat by allowing the first round of action at the snap to be free form. Only after an initial free form turn does the game go to an action-point allowance system for play. Charts and dice are used to resolve...
The game of Grim Fantasy is a fantasy skirmish wargame between two or more players, with games of up to four players working quite well. The game is set in a dark fairy-tale world that is inspired by European lore as transported to colonies in a New World. Quick synopsis: Set in the Village of Armbraid, the Pilgrims that have come from the Old Word are...
Grim Jumpers is a high-octane, solo or cooperative tactical miniatures game where elite soldiers —the Jumpers— are dropped into hostile zones to fend off relentless waves of Artificial Enemies (AE). Designed for 1–4 players, this system prioritizes fast-paced action, cinematic survival, and tactical synergy. Whether you are performing a daring civilian...