Reapers of the Sands introduces three new Nightmarish golems that will add a deadly edge to your Golem Arcana Army. The Corpse Collector, Necrotic Fencer, and Bone Fiend all are from the Urugal Arcanum, and can be added to your army no matter whom you pledge your allegiance to. In addition the expansion come with four powerful relics to outfit your army...
The Iron Earthfall is terror in close range. Using the two giants boulders it carries, this Titan uses its Smash ability to decimate enemy armor. Rock Smash ignores enemy armor, and deals double the enemy's armor value to them in damage. The Iron Earthfall can launch one its boulders across the battlefield in a devastating bombardment. Bombardment is a...
Description from the publisher: Grown from the trees of Eretsu's living forests, the golems of Arcanum Zikia are the masters of ambush warfare. In Golem Arcana: Zikia – The Khan's Pyre, you'll find three new Zikia Golems: the Bramblehorn, the Woodguard, and the Wildwood Dryad with its fearsome thorn eruption attack! Also included are four Relic Cards...
From the publisher: Three new Golems for your Golem Arcana Army: The Burrow Claw is a highly evasive Warsprite, using its Tunneling Blast to slip away from a melee opponent, ending up in any Region with No Cover that it chooses. The Terra Naga is indispensable for dislodging enemies from key locations on the map -- using Scattering Sirocco, a short-range...
It is said that the bones of the past should have been left alone, but these are desperate times and thus desperate measures were taken. The Ashmogh was resurrected from the ashes of an Urugal necropolis long buried under the desert sands, and now people wonder if it wasn't buried with good reason. The reckless indiscrimination with which the Ashmogh...
The Great Khan is dead, plunging the world of Eretsu into total war as the Khan's heirs square off against outsiders and each other for control of his shattered Dominion. The combatants' most fearsome weapons are Golems, magically animated behemoths created and piloted by powerful sorcerers. Now it's your turn to take control of a Golem army to fight for...
From the publisher: The Tidal Lord reigns supreme while standing in Water regions on the map. Enemies sharing its region suffer 10 damage each turn, while Allies seeking the Tidal Lord's protection recover 10 health each turn while in its region. Like the non-elite Fen Lord, the Tidal Lord can slow down enemy units. The Riptide attack reduces enemy...