Gatekeeper is a game where players pick a hero and attempt to capture gates with the goal of becoming the Gatekeeper. To do this players must use die rolls, abilities, and spells to capture the center gate. Once a player is gatekeeper they will then become very powerful, and the rest of the players must team up to destroy the GK. One unique aspect of the...
From the publisher: Gates is a competitive, turn based board game with strong aspect of deck building and managing unruly creatures. All of this in an original world of magic and heroes. The first board from the Basic Set is adjusted for two players, where they must fight over limited resources of mana and outsmart an opponent. To cast a spell a player...
In Gates of Niflheim, an ancient Viking site long since sealed to contain the threat within, has been disturbed by the rapid expansion of the Christian faith. A monastery built right on top of the ancient Viking tomb has unwittingly awoken a perilous supernatural foe of the Norsemen, who now threatens to escape his confinement by passing through the Gates...
Many a history book will tell you that the art of the aerial dogfight was discovered in 1915, as various countries came up with the concept of strapping one or more belt fed machine guns to the front end of powerful, manoeuvrable biplanes. What those history books neglect to tell you is that half a century earlier, before the invention of the aeroplane...
Gauntlets of Glory is a fantasy-themed tabletop game for one to eight players that blends the exploration, scavenging and last-man-standing survival of a battle royale game with skirmish-style wargaming. Players build teams of heroes by selecting a race and class for each hero. Heroes start the game with minimal equipment and are placed on a battlefield...
From the rulebook's back cover: "Ge Koku Jo is a fast-paced game of Samurai skirmish. No need for massive armies. No need for memorizing long lists of arcane details. Ge Koku Jo makes building your forces simple and flexible and gets right to the excitement of battle and command. Usable at a variety of scales and sizes, games can be played in under two...
From publisher's website: Gear Krieg takes you back to the Second World War, but with a twist. Imagine for one instant that the wonders promised by visionaries and pulp writers became true -- the conflict we remember would have had a much different, and deadlier, face. Step into the world of the novels; step into the world of Gear Krieg. Basic Premise:...
An expansion for the Gear Krieg Wargame base game that extends the system to the North African Theater. Includes: - Alternate Historical Background for the Desert Conflict. - Table Top Rules for fighting in the Harsh environment of Africa. - 7 detailed desert scenarios with maps. - Basic TO&E (Tables of Organization and Equipment) for the expeditionary...
From the back of the book: The Companion is a must-have handbook for all Gear Krieg field commanders. In addition to new units and weaponry, it includes advanced rules for artillery support, specialized infantry equipment, combat engineering and much more. The book also features a primer on small units tactics and a step-by-step scenario generator to...