Fistful of Lead: Wasteland Warriors is designed as a quick set of tabletop wargame rules for skirmishes in the Post Apocalyptic future. The rules are easy to learn and still keep the flavor of the genre. There are full rules for building your gang of humans, robots, and mutants, and sending them on campaigns. The book includes rules for mutations and...
The Devil’s Crown is a campaign for Fistful of Lead: Tales of Horror. The campaign is a series of 6 linked scenarios to be played in order. The outcome of each scenario has a direct effect on the next game. The player with the most Renown at the end of the campaign wins, and possesses the dark power of the crown. The scenario book also has rules for a new...
Fistful of Lead: Horse & Musket was designed as a quick set of tabletop wargame rules for skirmishes in the age of Black Powder. The rules can be learned within a couple of turns and still keep the flavor of the period. What separates Fistful of Lead from most tabletop miniature games on the market, is the unique card driven turn mechanism. This leads to...
Red Hatchets & Black Powder allows you to play a small scale wargame in the woods and wilds of North America during the French and Indian War. You'll take on the role of a Captain or War Leader, either leading a troop of brave soldiers, stalwart Rangers, terrified militia or stealthy Natives.Red Hatchets & Black Powder is supplement to Fistful of Lead:...
Rocket engines blaze to life. Lasers light up the formless void. Galactic Empires clash. A lone hero rises up to fight for the resistance. Welcome to the world of Fistful of Lead: Galactic Heroes! In Galactic Heroes, or GH for short, you’ll take on the role of a Hero or Villain, leading a scruffy pirate crew looking for adventure, or maybe a troop of...
The Galaxy is locked in an endless war. The Empire, guided by their undying Emperor faces enemies on all sides and even those from within. Herein lies a list of Mankind’s forces, its enemies and catalog of known psychic powers. Warning: Possession of this text is heretical and punishable by the Inquisition. Do you like the Grim Dark genre set in the...
Fistful of Lead started as a Wild West game with card-driven mechanics that created Hollywood action. Now Wiley Games presents the Core Rule Book. The Core Rule Book can be used with multiple periods and genres, while still giving you the unique card driven mechanics that keep the action going. In most games, each player can control up to 5-6 miniatures...
Fistful of Lead: Tales of Horror is a supplement for Fistful of Lead. As with previous Fistful of Lead rules each player only needs 5 or 6 miniatures to start gaming. You can play 1 on 1 games or larger skirmishes with up to 6 or 8 players. The main protagonists of Tales of Horror are the Vampires, Werewolves and other monsters from folklore and the horror...
Fistful of Lead: Snowbrawl! It's a snowball fight mixed with dodgeball! Have a little holiday competition with this fun little addition to Fistful of Lead. This game can be played with any miniatures you have and for the most part use the standard Fistful of Lead Core rules. You can have fights between evil snowmen and elves, Vikings and trolls, anything...
What Fistful of Lead Core Rules are to skirmish level wargaming, Bigger Battles is for large scale wargaming. The beloved Fistful of Lead card mechanics are still there to drive the action, but now each card controls a unit, rather than one soldier. How many units, you ask? How many cards are in a deck, my friend? Yep. You can play 52 units on a table!...