This supplement is designed for the Father Tilly rules and covers the end of the conflict between King Gustavus of Sweden and his bitter opponent Count Jean Tserclaus, Baron of Tilly, commander of the Catholic forces in Germany. Three scenarios are described in this booklet, the first, the skirmish at Werben is a small encounter game that does not require...
Mercenary Scum is a wargame supplement designed to be used with Escalade, the skirmish rules for the seventeenth century. Six scenarios are included in this supplement - with a brief summary below: Scenario One: Contributions, a scenario of slash and burn tactics involving a collection of devious and untrustworthy characters - and the enemy aren't too nice...
Father Tilly: Campaign is a game supplement for the Father Tilly rules that allows players to fight a series of connected scenarios within their chosen phase of the Thirty Years War. These new rules show the effects of campaigning on the players armies and the rewards for the victorious and the penalties for the defeated. This supplement also introduces...
Faustus Furius is a fast and furious, tongue in cheek table-top racing game based very loosely around the chariot races of the ancient world and adaptable to any racing situation. Designed for 2-8 participants, it allows players to pit chariots from any culture or period against one another in a no-holds-barred race to fame and glory.* text from...
All the monsters from man's worst nightmares come alive in this set of fast-playing horror miniature rules which is based on the popular, Origins-nominated Song of Blades and Heroes mechanics. Fight zombies, vampires, mad slashers, ghosts, werewolves, witches, and other bloodcurdling monstrosities straight out of the folklore books and horror movies. Hunt...
Modified from the publisher: Kooky Teenage Monster Hunters is a lighter take on the Horror genre. In this Fear and Faith supplement, the good guys are on a much better footing. The forces of evil need to fear those among their prey who are willing to risk all to face them in the dark of the night… especially if they fight monsters with a sword in one hand...
Fear God & Dread Nought 2nd Ed. covers the period centered around World War I. This game uses the same terms and game system as other Admiralty Trilogy games (Harpoon, Command at Sea, and Dawn of the Battleship). Those familiar with any of these games will have no difficulty stepping into the First World War. A jumpstart scenario allows the novice to play...
The High Seas Fleet Data Annexes booklet provides the ship and aircraft data needed to play the High Seas Fleet Scenarios, as well as data for the major units and some “almost built” classes. The annexes cover the ships and aircraft of Austria-Hungary, France, Germany, Great Britain, Japan, Russia, and Turkey. This second edition of the Annexes has...
High Seas Fleet 2nd edition Scenario Booklet provides over forty scenarios for all the major WW I naval actions, which include the well-known big battles like Jutland (broken into three parts, as well as the complete engagement), Dogger Bank, and many smaller fights. The scenarios often include variants, covering historical “almosts” and “what ifs”. This...
The waters round Great Britain and Ireland, including the English Channel, are hereby proclaimed a war region. On and after February 18th every enemy merchant vessel found in this region will be destroyed, without its always being possible to warn the crews or passengers of the dangers threatening. — Admiral Von Pohl, Chief of Marine Staff, Berlin, 4...
What is Fear of the Dark? Fear of the Dark is a solo horror skirmish wargame set in the worlds of madness created by H.P. Lovecraft. Solo as this game is designed to be played alone, just you trying to make your warband survive another day. Although it could be played with two or even three players in cooperative mode, that is, fighting together against...