SkirmishCampaigns: Russia ’41-North to Leningrad! is a complete book for recreating skirmish-level battles and campaigns centered on the opening days of fighting for Germany’s Army Group North in June 1941. The campaigns of the German 1st and 6th Panzer Divisions are followed in detail. The book includes twelve scenarios that can be played alone or...
SkirmishCampaigns France '40 – Withdrawal to Dunkirk is a complete book for recreating skirmish-level battles and campaigns centered on the last days of fighting around the Dunkirk perimeter in May 1940. The book includes twelve scenarios that can be played alone or together in one of five campaigns. This book is fully compatible with the other three books...
SKIRMISH ELITE: Aussies at Bardia 1941 This is a complete book for recreating skirmish-level battles and campaigns centered on the 6th Australian Division’s struggle in North Africa to capture the fortress of Bardia from four Italian divisions in January of 1941. The book includes eight scenarios that can be played alone or together in one of two...
SkirmishCampaigns: Normandy '44 - Red Devils of the Orne This is a complete book for recreating skirmish-level battles and campaigns centered on the the fighting of the paratroops from the 9th Parachute Battalion (British) and 1st Canadian Parachute Battalions, 6th Airborne Division east of the Orne River in early June 1944. The book includes twelve...
Skirmish Elite: Combat Jump - Sicily WW2: The 82nd Airborne vs the Herman Goring Division (8) scenarios and (2) campaigns. A complete book for recreating skirmish-level battles and campaigns centered on the 82nd Airborne Division’s capture of the strategic road junction “Objective Y” on the first day of the invasion of Sicily in 1943 —description from the...
Skirmish Elite: Normandy ’44- Falaise is a complete book for recreating skirmish-level battles and campaigns centered on the fierce fighting to close the Falaise Gap in August 1944. The book features the Allied 90th U.S. Infantry, 4th Canadian Armoured and 1st Polish Armoured Divisions trying to prevent the escape of the German 2nd Panzer and 3rd Parachute...
Skirmish Elite: Operation Overlord is a complete book for recreating the battles and campaigns of American Airborne soldiers of the 505th PIR (82nd Airborne Division) on June 6-7 1944 as part of the invasion of France. This book includes ten scenarios – four from the battles for Neuville-au-Plain, and six from the battles for St. Mere-Eglise. Maximum...
The Face of Battle: 2nd Edition skirmish miniatures game simulates the action that occurs during the peak of battle. The moments of sheer terror, panic, bravery, and intense combat. The game is dynamic, fun and exciting to play. Each player commands their forces with numerous combat, tactical and game options. All players participate in the battle...
FROM THE PUBLISHER: The Face of Modern Battle is an advanced tactical game that covers all aspects of skirmish miniatures gaming from 1950 to present, from infantry to tanks, raw to elite. The players command their forces with numerous combat, tactical and game options, utilizing skill rather than blind chance. Like soldiers on the battlefield, players...
The Faceless Amusement Park is the first dungeon crawler with compass and magnets. The main Characters are teenagers and the Action Wheel represents the difficulty of acting in certain situations of its protagonists. What will happen, turn by turn, can be conditioned by the magnetic force on the Action Wheel. Miniatures with magnets have a positive side...
From the website: Faction Wars is a skirmish game designed for 2 or more players and involves using 28mm miniatures on a table with some terrain to represent your forces. Each player has a squad of around 10 to 15 models with which to beat their opponent. Most wargamers who are interested in the sci-fi genre will already have a large collection of suitable...
In Factions: Battlegrounds, you take on the role of a general who's leading an army of troops, spellcasters, beasts, and mythological monsters into battle. You and the opposing generals determine the battleground, gather resources, and score points by eliminating enemy units. Whoever first captures 25 points of units wins. In more detail, to set up choose...