Description from the designer: This simple set of card- and dice-driven “Fast-Play” rules is designed for use in re-fighting naval battles in the ‘Age of Sail’ (early 1700s to early 1800s), involving small or large numbers of ships, in a tabletop situation. There are also a series of Scenarios to accompany this game: In the Spirit of Trafalgar, Chesapeake...
England Expects naval wargame rules includes sections on: Starting weather conditions for various seas for wind, fog, &c., Unique sailing rules system, Signalling, Leeward drift, Veering & tacking, Boxhauling & in irons, Running sail & sail shiver, Running foul, Heaving-to, Grounding, Pooping, Wind shadow, Cannon overboard, Towing, Jury rigging & rudders...
A skirmish wargame based around the close of the nineteenth century. The back drop is around Germany launching an invasion of France and Britain. A squad level game, where soldiers fight in desperate battles across urban landscapes in a bid to stem Germany and their powerful war machine. England Invaded comes with a rule book (24 pages) and 10 Figures. (3...
This is an expansion to the England Invaded game: A skirmish wargame based around the close of the nineteenth century. The back drop is around Germany launching an invasion of France and Britain. A squad level game, where soldiers fight in desperate battles across urban landscapes in a bid to stem Germany and their powerful war machine. England Invaded...
This 144-page book is Warhammer Ancients' entry into the English Civil War period. Unlike the other Warhammer Ancients books, this one includes a whole new rule set. Gone are commanders rolling to give orders to units, instead, this game covering a more modern period sticks to basic Warhammer rules but makes them more similar to most Napoleonic miniature...
A set of miniature wargame rules for the English Civil War (1642-1650) or Thirty Years War (1618 - 1648). The game scales are 1 figure equals 20 men, 1 gun model equals two guns, 1 rank of figures equals three historical ranks. The ground scale is 1 inch equals fifteen yards. There is no specific time scale per turn. Protz' rules provide a great deal of...
Miniatures wargames rules for the English Civil War. Recently revised and expanded by Partizan Press. Contains army lists for King, Parliament and the Covenant forces plus Catholic and Protestant Irish; color plates depicting numerous flags from all of the factions, with particular attention to the London Trained Bands and 4 introductory scenarios, in...
"For God, King and Country" is designed to be an introductory miniatures guide to the English Civil Wars. The first part of the book gives an overview of the wars, a uniform guide, and descriptions of the weapons, strategy and tactics of the period. A set of simple miniatures rules are included which covers both the English Civil War and the tercios used...
The period starts in 1496 with the French invasion of Italy and ends in 1660 prior to the wars of Louis XIV. The beginning of the period saw the pike as the main weapon to enable a foot soldier to stand against mounted opponents. The pike was used throughout the period supported by or supporting an increasing number of shot troops, only falling into disuse...
From the publisher's website: During the middle years of the seventeenth century, the British Isles underwent a period of huge change, catastrophic wars and campaigns, political revolution, social upheaval political experimentation and religious ferment. It was a period when the famous and the infamous made their entries into the history books leaving...