Enemies of Gotham City is an area-control game based off the beloved show, Batman: The Animated Series. Play as 1 of 12 unique asymmetric villains like The Joker, Harley Quinn, Mr. Freeze, and more in an effort to take control of Gotham City's districts. Make some cash, thwart Batman, and become the most infamous villain of them all. To do this, you’ll...
While this is not meant to be the be all and end all of space combat systems, and it will most definitely not be the most complicated of them, it is and will be what we envisioned it to be oh those many years ago when we put together a one page set of rules so that we could play with our miniature toys in the kitchen and in the garage on the weekends....
Engage you are the commander of all ground forces (Infantry and Armor units) on one of the many battle fields of WWII; North Africa, Italy, France, Germany, Russia or one of the many islands in the Pacific. With its simple gaming mechanic to move and fire your military units everyone can play. It has a unique combat system that puts you in complete control...
Miniatures rules for modern armored warfare in HO, micro, and micro-condensed scales. Includes campaign rules. Small unit engagements are handled with written orders and simultaneous resolution. Each miniature represents a single solder or tank. Combat resolution involves dice-rolling on a set of damage tables. Army construction is very free-form...
Engage: Spaceship Combat is a miniature wargame that allows players to control and battle one or more starships. Players alternate in choosing one of their ships and completing three actions with it; these actions can be to attack with various weapon systems, move, repair, transfer power etc. Each ship has its own small play card showing its key systems;...
Engkanto is an epic fantasy tabletop game set in pre-colonial Philippines with heroes and monsters of Filipino folklore. Far off the coast of Samar lies a mysterious island that the tribes say is cursed. All who venture there never return. Enchanted beings called "Engkanto" disguise themselves as humans and lure innocent villagers to the island where they...
Description from the designer: This simple set of card- and dice-driven “Fast-Play” rules is designed for use in re-fighting naval battles in the ‘Age of Sail’ (early 1700s to early 1800s), involving small or large numbers of ships, in a tabletop situation. There are also a series of Scenarios to accompany this game: In the Spirit of Trafalgar, Chesapeake...