Each gamer plays with 2 fighters, on a wrestling ring divided in 9 zones. Da Clash! is fast and fun, but you’ll need reflection and tactics if you want to make your opponents bite the dust. Stretch, warm up, roll the dices… and no, unlike in other games, a 1 and a 2 are not weaker than a 5 or a 6. Every dice is precious and can be used in different ways:...
Everything you need to recreate the battles of the Italian Wars, a simple and quick wargame ruleset to simulate one of the most fascinating periods of the art of war, in which sidearms were joined by firearms, while Swiss pikemen were faced in bloody battles by lansquenets and horsemen of arms, the lion of Venice fought indomitable against the armies of...
Daga is an agnostic, multiple-setting, symmetrical miniatures game system that offers players the opportunity to create compelling stories and games by fielding a wide variety of miniatures and settings. Thanks to a flexible rulebook, Daga allows you to stage any kind of confrontation, from a zombie apocalypse, to a knightly duel, to a battle between...
Have you ever wanted to replicate the incredible feats of swordsmanship you see in movies like 47 Ronin and 13 Assassins? Stand surrounded by half a dozen angry Ashigaru and then, in a single fluid motion, strike them all down? Bring forth fiery darts from heaven and hurl them at your enemies? Face demons from the pits of hell? Disarm and hammer an...
DAK Attack represents incidents the Long Range Desert Group (LRDG) face on return journeys from Road Watch or Raid missions in North Africa during the Second World War. As a player in this primary solo game you are in command of one of the LRDG elite patrols, making tactical decisions to try and destroy as many enemy assets as possible on your return to...
The designer's laconic introduction: "This is a set of wargames rules for pre-dreadnought naval battles between 1890 and 1913 (no dreadnoughts fought before 1914!), prompted by the re-discovery of some 30-year-old 1/1500 models, but equally suitable for contemporary 1/6000 models." Focusing on manoeuvre rather than the technical detail of ships, the rules...
"On August 5, 1864, Admiral Farragut led a flotilla of 14 wooden ships, four ironclads, and numerous gunboats into Mobile Bay to seal off the city of Mobile, one of the two remaining Confederate ports." "While entering the bay, the Union monitor USS Tecumseh struck a submerged torpedo and sank. Under fire from both the Confederate fleet and Fort Morgan...
Damn the Torpedoes is a fast-moving intuitive game of naval combat during the American Civil War. Players do not need to have a nautical background to maneuver their ships, and the do not need to have degree in algebra to fire their cannons—all they need are a few miniatures (or cardboard counters) a few dice (D6 through D20), a tape measure, and a...
On January 29th, 1863 the British blockade runner Princess Royal was pursued by USS Unadilla and run aground while trying to enter the harbor at Charleston, SC. Her cargo included arms and ammunition as well as an unrecorded number of large rifled naval guns and two powerful steam engines slated to be installed in Southern ironclads then under...
Damned Hot Work is a miniatures wargaming system primarily designed for 25/28mm models, and is a fast and simple game that should allow large battles to be fought easily in one evening - or a couple of skirmishes - recreating the drama of combat with dice rolls and a deck of cards. This is a wargame heavily dependant on a glorious theme - it's actually...