Combat is a set of wargame rules for World War II, inspired by several other rules such as Rapid Fire, Bolt Action, and Flames of War. The main objective is to provide an easy-to-learn regulation, but don’t forget the realism and historical accuracy. Main features: 1 - Rules developed for different scales, from 6mm to 20mm, at Squad level. 2 - Valorization...
A set of simple, fast, & furious World War II combat rules with features like: Minefields, Weather, Commanders, Snipers, Engineers, Paratroopers, Commandos, National Abilities, Flamethrowers, Mortars, Artillery, Tanks, Aircraft and more. Multiple foot figures per base. Vehicles require no basing. D6 based system gameplay. IGOUGO turn sequence. Four...
Combat Zone is a tabletop miniatures skirmish game in 25mm scale. CZ is set in an alternate near future where corporations have walled off cities to protect their economic interests. Economies have crumbled as corporations have turned to military warfare as a means of assuring their financial futures. Destitute gangs, corporate para-military and combat...
World War II company and battalion level infantry and armour miniature wargame. Intended for micro scale gaming. Your basic infantry stand has four figures on it and each vehicle represents one tank or truck. The turn has several phases in it typical of the "old school" gaming of the early 80s. The rules include air power, engineering tasks and weather to...
Combined Arms, modern miniature wargaming Modern combat is fast, furious, and deadly. Both NATO and the Warsaw Pact emphasize the value of mobility and firepower, and this doctrine is expressed in a vast and technologically sophisticated array of weapons. Laser range-finders, thermal sights, radar-seeking missiles, and counter battery radar all add to the...
Two-player SF wargame (of sorts) pitting two modular gladiatorial-combat robots ("combots") against one another. (Where have we seen this before?) Each robot is represented by a composite miniature that you put together using the available components. There are two different command units (heads), two main thrusters (bottoms), and four equipment tenders...
Come out Fighting is a miniatures game rulebook about squads and tanks in World War Two. The introductory game presents nine step-by-step learning scenarios based on the real exploits of the 761st Armored, a pioneering African-American tank battalion. The advanced game offers comprehensive rules for all the major forces in the war, using 15mm figures and...
You hear the enemy approaching through the smoke. You blow on your match and check it's length. you bring the heavy matchlock stock to your shoulder and lay the long barrel on it's rest. You are ready to kill, for you are a musketeer of the English civil war. Come out ye Cuckold! is a miniature wargame focusing on skirmishes in the English civil war. It's...
As a man of import and a strong conviction for King or Parliament, you have a duty to the cause. You have received the Commission of Array and Parliament's Militia Ordinance. You can only heed one. For which cause do you fight? Overview Commisson of Array is a scenario supplement for the English Civil War skirmish wargame Come out ye Cuckold! This is a...
The Coming of the Flood is a co-operative, simultaneous play, real time, dexterity miniatures game. You and your fellow players are benevolent, if not entirely competent, gods of a small village. You are trying to assist the people of said village in protecting themselves from a coming flood brought about by the titans, or the devil, or the gods of a rival...
Comitatus is a complete set of wargames rules designed to simulate warfare in Europe and the Mediterranean from about AD 250 to 1100. They have been primarily designed with Barbarian Migrations period in mind but the scope of the rules covers Dark Age warfare through to the period of the First Crusade. Comitatus is a fast moving game that is relatively...