"Calling of the Matriarch" is a premium print-and-play, narrative-focused, fully cooperative 1-4 Players Role-Playing Adventure Board Game. The game takes place in a grimmer aspect of the fantasy world Spheria, as you create a character and assume the role of an adventurer trying to survive an outbreak of monsters in the once-thriving city of the Kingdom....
A set of miniatures wargames rules. Scale: 1/300 to 1/72 "These Rules are a development of the World War II Infantry Action Set published by Leicester Micro Models, of which they form a Second Edition. They have been developed and extended to cover the period 1917 to 1967 by the inclusion of additional weapons, and modified to enable large scale micro tank...
Published in Battlegames Issue 2 (2006), this paper-and-pencil matrix battle campaign system allows wargamers to play a series of linked battles, the set up of each being dependent on the outcome of the previous battle. Designed to allow an entire campaign (five games) to be fought in one day of real time play. As written, the campaign rules are for a...
“The War of the Spanish Succession (1701-1714) began when the King of Spain died without an heir. King Louis XIV of France and Emperor Leopold I of Austrian both claimed the throne, and Spain's territory. England and the Netherlands sided with Austria, while Bavaria joined the French . . . At the start of the war the French army had a reputation as the...
The A to Z Rules, the Campaigns of Napoleon 1796-1815, is the fourth in a series od fast playing rules for historical miniatures. It is compatible with all basing systems and can be played on a battalion, regimental, or brigade scale. It will enable you to play a short scenario in three hours or recreate a massive day long battle in brigae scale within...
彼岸之烛 (Netherworld Candle) is a 1-4 player cooperative board game where you and your friends become skilled tomb raiders, venturing into perilous crypts in search of treasure and ancient knowledge. Navigate treacherous environments, solve intricate puzzles, and battle terrifying supernatural entities as you uncover a thrilling narrative where your decisions...
Cannon, Cross and Crescent A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models...
Holding his head up for a flag of all the free, Love-light of Spain—hurrah! Death-light of Africa! Don Juan of Austria iIs riding to the sea! Riding to the Sea is an operational set of campaign rules for Cannon, Cross and Crescent fast play Renaissance naval rules. The rules use an area movement system and an abstracted “Strength Point" system to represent...
This short pack is a supplement for LFG’s popular Cannon, Cross and Crescent Renaissance naval rules, covering the Russian and Swedish coastal fleets of the 1700s and 1800s. The Skärgårdsflottan from which the rules derive their name was the remarkable Swedish Archipelago Fleet, a fleet comprised of many unique ship and barge designs developed by the naval...