18 Napoleonic Scenarios with detailed orders of battles and maps suitable for use with most battalion level rule sets. This is one of 4 books on the 1809 campaign. Includes Berg Isel, Pressburg, Nossen, Wagram 1st day center, Wagram 1st day west, Wagram 2nd day east, Wagram 2nd day center, Wagram 2nd day west, Wagram 2nd day south, Wagram 2nd day grand...
Blood & Bayonets is a 28mm skirmish game that immerses players in the battles and conflicts of the Napoleonic Wars. It joins Blood & Valor, Blood & Steel, and Blood & Crowns as the next installment in a series of games based on Firelock Games’ flagship product, Blood & Plunder. Blood & Bayonets allows players to recreate the countless skirmishes, raids...
From the back of the book: United States Marine Corps veteran David Hall presents a new and exciting way to experience the Second World War in Blood and Guts: Rules, Tactics, and Scenarios for Wargaming World War Two. Hall developed his tactical game system through decades of personal wargaming, and he now shares his unique system with readers everywhere....
These rules have been developed to allow recreation of the big battles of the Wars of the Roses and the Hundred Years War. Although I am playing at 28mm, the game centres around blocks of troops - ‘Companies’ - and it really doesn’t matter what scale of figures you use, nor how many you squeeze onto a base. The rules reflect my views on the nature of...
Blood and Rust The world as it was is gone. The big cities are crumbling, full of death and cannibals. There's no safety or respite. People live and die by shiv, bullet, and by the internal combustion engine. Brutal gangs run the highways, preying upon anyone not fast enough to get away or well-armed enough to repulse them. Dry sand and cracked ground make...
There's something about Victorian colonial exploits that stirs the blood. Grim faced, khaki clad infantry faced by overwhelming numbers of tribesmen who know no fear and take on troops armed with modern rifles, artillery and machine guns while they themselves have only hand held weapons. In the Sudan it is all there - the 'fuzzy-wuzzies' of Kipling, the...
Blood and Skulls: The Crucible is a dark fantasy tactical survival game for 1–4 players. Each session presents a narrative-driven experience in which players guide flawed heroes through a hostile world shaped by corruption, sacrifice, and moral choices. The game is structured around three phases—The Descent (exploration and preparation), The Crucible...
Blood & Valor is a skirmish level game set during the conflicts of the Great War. Those of you who are familiar with Firelock Game’s previous game, Blood & Plunder, will feel at home with this game’s mechanics. Players deploy custom forces representing a Nationality, determine a scenario, and layout terrain to recreate one of the historical battlefields of...
Blood, Bilge and Iron Balls is a set of wargame rules for naval battles in the Age of Sail. With them you can recreate the triumphs of Nelson or Hawke or tackle pirates on the Spanish Main. The rules themselves are very simple and easy to learn. Each player can easily command a single ship or several, the rules working equally well for a single frigate...
This set of 26 cards will help you keep track of your Bretonnian team in games of Blood Bowl. There are individual cards for your players, skill reference cards, and special rules cards for Bretonnian balls and pitches. They are an ideal way to easily check key information in the middle of a match while the crowd cheers and crunching blocks fly. There are...
Introduces lots of new or changed rules, kickers, referees, cheerleaders, rerolls, fans, weather, magic, magic items, new balls, secret weapons, traps, a complete league/campaign system, as well as a completely new game (the Official NAF rules). This book cannot be used without the Blood Bowl (Second Edition) rules, and effectively the Blood Bowl Star...