Eastern front, 1944... After the Battle of Kursk saw the Red Army defeat the Wehrmacht's last great offensive on the Eastern Front, the Russians began a series of large attacks and began to rapidly drive the invaders back west. The German's retreated, but their Army Group Centre put up a stubborn fight. A 173 page Battlegroup campaign supplement primarily...
Battlegroup Kustrin presents a series of World War Two wargame scenarios based on the campaign of January to March 1945 around the town of Küstrin in Germany until its eventual fall to the Red Army. The scenarios are all aimed to be played on average sized wargames tables and with forces that range from a few squads up to a couple of platoons per side and...
AND HUNGARY, 1945… The Red Army have invaded and pushed the Axis forces back west, driving them beyond the Danube river. Budapest is under siege, its garrison is trapped and fighting a desperate battle. To save them and secure the borders of the Reich, the Axis armies launch three relief operations. Unable to break through, a larger offensive is planned...
The first supplement for the Battlegroup game system, covering amphibious and airborne operations on D Day and the battles inland to the Westwall of Germany. Thirteen detailed army lists including German Panzer, Eratz Panzer, Falschirmjaeger, US and British Armoured, Infantry and Airborne divisions. Extensively researched background and comprehensive...
Adaptation of the Battlegroup Modern Warfare Rules rules for the War in Angola. Differences between this edition and the previous include: The DATASHEETs are dedicated to a particular nation and date period and most of the complex statistics have been applied already, cutting down on the player’s workload. The arithmetic has been reduced to the bare...
From the publisher website: A new and innovative games system for re-creating the epic battles around Kursk in 1943 on the Eastern Front. These fast, fun and authentic-feeling rules, written by veteran games designer Warwick Kinrade (author of Kampfgruppe Normandie), are designed to play at 15mm and 20mm (1/72nd) scales. Four detailed army lists included:...
The German Border, 1944 The German Army is full retreat after heavy defeat in Normandy. The Allied forces are sweeping across France and Belgium towards the German border, soon Germany itself will be invaded. To halt the Allied advance and buy time to rebuild their shattered forces, the German high command begin to rapidly reactivate and man the defences...
Battlegroup has been written because of modern wargamers, dissatisfaction with the commercial rules available. Battlegroup has been play-tested over the last few years and were used successfully between 1997 and 2008 in the Ultramodern World Wargaming Championships, the 1997 Royal Air Force Wargames Association Championships and the modern competition at...
Battlegroup Northag is a little different from the established WW2 Battlegroup system. Northag carries a lot of its DNA from the parent WW2 system, like the Battle rating system and army list building, but has been specifically designed and streamlined for the smaller scale of 10mm (1/144th) to allow for more vehicles on the table and longer gun ranges. No...
From the publisher: Battlegroup Panzer-Grenadier rules are designed to cover WW2 engagements ranging from small company combats to Battlegroup level actions. The rules aim to reproduce the challenges presented by tactical combat throughout the 1939-45 war, while also permitting the use of the vast array of vehicles and equipment that supported the...
Battles for the East presents twelve further historical scenarios for use with Battlegroup Panzer-Grenadier wargames rules or any WWII rule system. Each scenario provides players with objectives, orders of battle, deployment and terrain maps. The scenarios cover the main periods of fighting in the east, ranging from the campaign for Poland in 1939...