A competitive racing game, based on the Alchemical Crystal Quest universe. Each player takes control of a driver. During the race, confront your opponents with objects and weapons such as bazookas, thumbtacks, spells ... Attack your opponents to lose control and cross the finish line in the first position. Use the cards to move and attack, control the...
Bataille Empire is a set of rules for miniatures that allows you to fight battles from the French Revolutionary Wars and First Empire 1792-1815. Each player commands an army of twenty or so units. The system allows you to play with miniatures of any scale 6, 10, 15, 20, 25 ou 28 mm. The rules are compatible with all basing systems and therefore allow you...
Battailles de l'Ancien Regime 1740-1763 (BAR) is, despite its French title, a set of miniatures rules in English designed to simulate European land warfare in the mid-18th century. The players supply the figures at any desired scale. The hallmark of these rules is the highly detailed and historically meticulous system for portraying the various types of...
Second game in the Grandes Batallas del Mundo (GBM) series. Batalla de Zama is a "wargame", based on the battle at Zama 202 BC, where Annibal lost against Publio Cornelio Escipion. It was the end of the Second Punic War. It has simple rules: The units can move one to three spaces (depends of each type) and battles are resolved by dice rolls; thus modified...
Big expansion, for the first (Batalle del Metauro) and the second (Batalla de Zama) game in the "Grandes Batallas del Mundo" (GBM) game series by Rojas y Malaret. It includes new figures and miniatures: Three trumpeters for the Roman player (unit not included in the first game, only in the second), and two horses and one elephant for the Carthaginian...
This game is an early Spanish attempt of a "wargame", based on the battle at the Metauro 207 BC, where Hasdrubal lost against Gaius Claudius Nero. The game comes with a booklet about the historical battle, and an album with glue-in images from the film Hannibal (Edgar G. Ulmer, 1959). It has very simple rules: the units can move one to three spaces and...