In a world plunged into chaos by the Witchplauge, humanity grapples to survive. But with struggle, comes the endeavor for revival. The Unseen Domains are treacherous, but might lay the foundations of a new future if it is not destroyed by greed first. In Unseen Domains the players compete for victory points over three rounds using their unique decks. In...
The Shadow and Steel Expansion adds 12 agents and 4 tyrants to the base game. The agents have two categories: Shardhunter and Schemer. Each player controls one of each type during the game, selected at the draft. Every agent has a unique active and passive ability, for a wider range of possibilities. Shardhunters move across the wilderness, gaining extra...
Assemble your friends and set off on a unique co-operative, role play, story driven adventure into The Unseen world: a spiritual battleground where you and your team of Word Wielders take on hordes of demonic afflictions. Strategize and fight back the armies of darkness to expose the Monarchs of Doubt, Guilt, Fear, Sickness, Suffering, and Hatred. These...
Up the Nile: Wargames rules for fighting battles in the Sudan 1883-1885 Attrition based rules system to simulate battles against the Mahdists at the end of the XIXth century. Folowing initiative roll - Turn Sequence: Own Commanders Movement Own Movement Declare own firing Enemy test reaction to being under fire Melee Enemy test reaction to being in melee...
Urban Manhunt is a miniatures game based on a violent near-future blood sport. It is meant to be an inexpensive game that requires only one miniature per player and that can also be played solo. Best of all, the hunter creation system allows you to create stats for virtually any miniature you own. Matches in Urban Manhunt take place in zones, sectioned-off...
Urban War is a sci-fi skirmish game set in the Void 1.1 Universe. Players build small teams of soldiers called strike teams to fight in the war torn city-planet of Iskandria. Currently in its second edition, the new license holder seb-games is working on a third edition. On Iskandria the major powers, Viridians, Junkers, Syntha and VA3A enjoyed a period of...
Iskandria, a vast city on a small blue world. Once home to hundreds of millions, a seat of empire, of commerce and communication, the hub of a thousand planetary systems. Now the city is a grave, its spires shattered, its highways churned and cratered, its people in arms or in deep hiding or given over to the nightmare of alien assimilation. War fleets...
A game for the people and their right to protest! Here you have it! The board game of rally, riot, protest and riot control, not necessarily in that order. What would you do? If all the people in a city that have something to protest about, actually did? Seven different rally groups are marching the streets and numerous heat squads are trying to maintain...
This game is about a battle between two or more giant creatures. The components consist of several rubber monsters (dinosaurs, giant gorillas, etc.) that are about 4 inches tall and mounted on wood blocks. You play on a 4 x 4 square board. Each turn you choose cards from your deck to play that indicates which direction you will move, and another that...
Ultra Simple Engine for Miniature Engagements. Simple miniatures skirmish rules designed for fast playing 15mm or 20mm games. Most mechanics are based on the roll of a six-sided die. More than six settings have been published, including: Sci Fi Fantasy WW2 Modern American Civil War Starship Combat From the publisher's website (www.15mm.co.uk): The Turn...