Armor Heavy Team is an official updating and expansion of the TacForce rules published by GDW/GHQ and done with the permission of GHQ. They cover tactical combat from 1950 to 2015. It is the most detailed set of rules ever written for the open market while still remaining playable. They are broken down into three levels depending on the amount of detail...
User Description Tacship is a simplified fast-play miniatures rules system for simulating combat between manned space fighters. The game can be played on a hex grid map or on a plain table area. The rules are designed to be used with 6mm Space fighter miniatures or smaller and are recommended to be mounted on one inch hex base if a hex grid is being used....
BUILD a party of specialized fantasy heroes. CONSTRUCT a battlefield with environment tiles, terrain, and fortifications. DESTROY your opponent(s) with a mix of melee, ranged, and magical attacks. TactDecks: Reign of Heroes is a fully customizable, expandable battle system. A single set supports 2 players, or add additional sets to increase the size of...
This rules system is an attempt at producing an historically accurate portrayal of ancient warfare. Attention is paid to how units formed, moved and fought. Several periods and armies are covered including the Greek wars and the Punic wars. The game requires large numbers of figures. Army lists are pre-made and are only marginally customizable. The rules...
Includes more armies, special rules, and clarifications/errata to Tactica. New armies: Armenian Pontic Late Roman Early Gothic Hun Sassanid Persian Late Byzantine Ghuzz Bulgar Arab Empire Lombard Saxon Viking Norman Sumerian Mongol Hungarian Hsiung-Nu Han Chinese Early Japanese Middle Japanese Late Japanese Clarifications/Errata include: Catafract Units...
Step into the epic saga of the Great Galactic Conflict with Tactica Galactica. On the jungle planet Verda, an ancient stone structure has become the flashpoint of war. The brave Star Legion fights to uphold peace and order, while the ruthless Rectish Warhost seeks to expand its reign. Command Elite Forces: Lead the unstoppable Starborne Rangers in direct...
Tactica Medieval is, not surprisingly, an adaptation of the Tactica: An Historical Approach to Ancient Wargaming ancients period rules set to the medieval period. There are three games included in the book: an army game, a siege game (involving boiling oil, siege engines, siege towers, etc.) and a campaign system. Army lists for the major armies from about...
The Tactical Assault: Combat Cards™ is an elegant card-driven rule set for bringing all of the challenges of combined arms warfare - including command & control and the fog of war - to the tabletop battlefield in a very playable fashion. The rules are even able to incorporate the some of the more problematic aspects of modern operations such as air...
The Tactical Assault: Fantasy Cards™ is an elegant card-driven rule set for bringing exciting clashes of sword & sorcery - including command & control and the fog of war - to the tabletop battlefield in a very playable fashion. The rules are even able to incorporate the some of the more obscure aspects of pre-gunpowder warfare such as war machines...
Tactical Combat (TC) was developed in 1989 providing a system to game 1:1 scale historical-based scenarios. TC provides realistic vehicle and weapon statistics and effects so gamers may also attempt to duplicate tactical doctrine in their wargames. TC is a departure from dice heavy hit/save mechanics that can seem abstract. This is the BASE GAME RULES used...
These wargame rules are for World War II 1/76th scale battles and skirmishes. They have been formulated over half a dozen years and countless battlefields. They provide for almost every aspect of late World War II battles, with sections on air and naval support, paratroop, glider and beach landings, with a good blend of detail, realism, and playability. 64...