Moonshiners! American Gangster Expansion In the backlands of America, under the shine of the moonlight you brew traditional recipes that your family has enjoyed for generations. There are many that will pay big dollars for your family’s intoxicating brews. It just so happens that your brews are highly illegal, but before anyone comes onto YOUR property and...
From the publisher's website: Architects of War is proud to present the American Uncivil War, straight out of the pages of History AND the silver screens of Hollywood! Inspired by the films of John Ford and classics like Gone with the Wind, The Horse Soldiers, The Great Locomotive Chase, and Shenandoah, American Uncivil War captures the spirit of these...
These rules have been written to give an easily playable game which reflects the style of battles fought during the American War of Independence, and the French and Indian Wars. To simplify the game a standard size of unit is employed and only a few major formations are permitted. Figures are not removed but a simple record needs to be kept of the status...
The Amid the Chaos rules system will allow players to command armies on the tabletop from the period 3000 BC to approximately 1900 AD. This Historical supplement covers the period from 3000 BC to 700 BC. The Amid the Chaos: Core Rules are required to use this supplement. Miniatures of any scale and any basing can be used to re-fight these battles using a...
The Amid the Chaos rules system will allow players to command armies on the tabletop from the period 3000 BC to approximately 1900 AD. This Historical supplement covers the period from 1350 AD to 1671 AD. The Amid the Chaos: Core Rules are required to use this supplement. Miniatures of any scale and any basing can be used to re-fight these battles using a...
“In the midst of chaos, there is also opportunity” – Sun Tzu. One of the key ideas Sun Tzu presented in his "Art of War" was that war was dynamic and constantly changing. Battles could be won by a general who can identify opportunities amidst the chaos and anticipate and adapt to changes as they occurred on the battlefield. Amid the Chaos is a set of Hex...
This is a rule set for WW2 naval combat written in French. This is not a classic wargame, as it has no mapboard or counters, but cards for ships. The rules are very simple. Basically, blank sheets and pencils are the only things needed to start playing. Miniatures are not needed to play but can be used. The main difference with other naval rules is that...
Friday the 12th, 1964 It is raining today as I stand in front of the Amityville Asylum. I'm here, well because I'm a detective and that's what I do - solve mysteries. This one began when a strange note fell into my possession. Now that I'm here, I don't feel as if I'm alone - the voices are back... Are they phantoms of an insane mind or possibly shadowy...
Saturday the 27th, 1964 Is been 14 days since the detective was lost in the Amytiville Asylum and no one knowns anything about his disappearance. The members of the Syndicate trapped him and made him their lab pet. All this time, they try to reform his mind but they do not know that another group of people was watching his moves and knows what he wanted to...
Anachrony is a worker placement and tableau building game set in a foreboding future. As a leader of one of humanity's four ideological Paths, your goal is to prepare for an asteroid impact bound to happen over the course of the game, and become the dominant power on New Earth once the dust has settled. At your disposal are not only your loyal workers and...
Anachrony: Infinity Box társasjáték 75000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Anachrony is a worker placement and tableau building game set in a foreboding future. As a leader of one of humanity's four ideological Paths, your goal is to prepare for an asteroid impact bound to happen over the course of the game, and become the dominant power on New Earth once the dust has settled. At your disposal are not only your loyal workers and...
In an alternate universe, the Paths of Anachrony are at war. This abstract, chess-style, two-player strategy game tells the story of one Path’s conquest of another, using Anachrony components and a print-and-play game board. Just like in chess, your goal is to capture your opponent’s “King,” which in this game is represented by the Player banner—in other...