Description from the publisher: Based on the Wargame Adaptive Ruleset (WAR), AVP: Unleashed is a fast-paced, tactical game that pits the forces of two or more players against each other. From small skirmish fights of a squad or two to large-scale battles, AVP: Unleashed can be played in an endless number of ways. This book includes: 132 pages of full color...
Publisher's blurb: Alkemy is a strategy game that takes place in a medieval fantasy world. During your Alkemy games, you will control a group of fighters represented by miniatures and you will manage them in scenario-driven encounters against an enemy group. You can play using the basic scenario provided at the end of this booklet or create your own...
The Aurloks are largely organized into nomad tribes, following the rhythm of the seasons and the migrations of the animals they hunt. They are generally a peaceful people, but do not underestimate them for this appearance! Their war-songs can echo as quickly as a thunderstorm in the summer. The Aurloks then become savage and merciless warriors whose wrath...
These rules were created after watching Richard Lester's film, 'The Three Musketeers' for the umpteenth time. The fighting there seemed so much more immediate and exciting than the gentlemanly way made famous by Errol Flynn and Douglas Fairbanks even thought these may have been more acrobatic. In these rules not only is there the possibility of the...
Here are eleven swashbuckling scenarios to play with the All For One set of rules for Three Musketeers games. In the courtyard of the Carmelite Conrcnt The fight in the laundry and dyeworks Milady and D'Artagnan The ambush at the river Duel in the dark Returning the jewels to the Queen Milady and Constance Breakfast in the ruins The kitchen No such thing...
All For The Regiment is a regimental scale miniatures simulation of the American Civil War. The conflict saw two armies that were very similar in terms of training, doctrine, and to a lesser degree society. This led to many stalemated battles. It also meant the differences in leadership, numbers, weapons, and overall unit quality was crucial in deciding...
All Hell Let Loose is a set of WW2 late war wargaming rules designed and playtested to encourage real-life tactics. Although created specifically for 6mm (or 1/285th scale) miniatures the rules can be used for larger sized miniatures like 10mm with minimal changes. The rules allow you to play at the scale you choose - either 1 model or stand of infantry...
An 82 page Spiral bound book with a brief history of the Carlist war. A guide to wargaming the war with 21 battle scenarios. Analysis of military organizations, equipment, and foreign contingents, which included the French Foreign Legion. Introduction and Designer Notes by Michael Perry. Battle scenarios are briefly sketched, with order of battle and map...
How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. All Purpose Miniature Rules is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like...
A booklet (120 pages) containing three universal sets of miniature rules and some supplemental materials. Main rules are: Section 1: Skirmish Combat (For 25mm figures. 24 or less figures per side. For 15mm figures, halve all distances) 1 inch = 10 feet, 1 figure = 1 man. Section 2: Mass Combat (For 25mm figures. About 24-150 figures per side. For 15mm...
The Martians have invaded for a second time and the world is at war! All Quiet on the Martian Front is a game with WWI-like weapons and Martian Advanced Technology, that breathes new life into the Classic Earth Invasion. Set in the beginning of the second decade of the Twentieth Century. All Quiet on the Martian Front starts in an exciting time that’s...