Shootin Iron is a fast-playing miniature game designed for tournament play or pick-up games. The goal of these rules isn't to simulate realism, but rather to allow you to play out cinematic Wild West shootouts using smart tactics and no small bit of luck. —description from the introduction This concise miniatures game shares some cosmetic elements with...
Shootist is a simple, quick-play, Wild West Shoot-Out game. Extract from Overview of the game: "Each player controls a gunslinger, or "Shootist", and takes part in an Old-fashioned, Movie-style, Western Shoot-out. As few as two can play and although it can be played with any number it is particularly suited to groups of between five and ten players, each...
In this tabletop adventure you take over a gang of up to 8 cowboys or other western characters and compete against your fellow players in Dingstown. You can equip your heroes with their own character traits that make them unique in the game. The game with German-language rules is not only suitable for skirmishes in the Wild West, but also on all other...
Short Attention Span Napoleonics is a Horse and Musket era miniatures wargame ruleset with diceless combat resolution and no tables or charts to memorize. Maximum fun and minimum hassle! The 61 page ruleset includes instructions for building stands of soldiers, wargaming tools, terrain, and 70 "Fortunes of War" event cards that can also be used with other...
Solitaire miniature rules for urban warfare where the player leads several squads of infantry against the game system which controls the actions of rival squads and snipers. Rules for smoke and high explosive barrages, reinforcements, direct fire, and assaults. Miniatures, dice and markers are needed to play, but dice and token labels and smoke and HE...
Set in a time when ancient clans and legendary warriors navigate a brutal path of loyalty and honor, Shoshin: The Path of Ascension not only immerses players in the tumultuous lives of Japan’s iconic warrior classes but also explores the mythical elements of the times. From disciplined samurai to mystical yokai, each figure in this realm is bound by fate...
Shot & Sail: Small Ship Actions in the Age of Sail. From the rulebook: "This is a game to illustrate the flavour of small scale naval naval engagements in the days of sail - most typically in the time of the Napoleonic Wars." A miniatures wargame to be played on the tabletop with scale ship models. The players take on the roles of opposing sea captains....
Shot, Steel & Stone is an easy-to-learn set of horse and musket era rules that first appeared in the author's best-selling book THE WARGAMING COMPENDIUM (Pen & Sword, 2013). They are suitable for playing battlegames set in the era from approximately 1685 (when bayonets became common) through to about 1850, when rifled muskets started to dominate the...