Zed or Alive: The Zombie Miniatures Game is a miniature wargame rulebook and setting for use with Savage Worlds: Showdown! The goal of this game is to put a high quality, inexpensive rule set in the hands of players which allows them to play campaigns as various denizens of a post-zombie-apocalyptic world, a genre that we feel is missing an iconic...
Back when humanity was on Earth, populations were ruled over by countries. As it spread into the cosmos, corporations took charge of colonies, and soon they were the ruling class of human civilization. Their armies clash with each other, and other factions for dominance over the galaxy. They are the strongest and most powerful of all factions, bringing the...
Living in the shadows and working for the highest bidder, corporate spies use cunning and wit to focus their attention on their target. They are experts at getting in, accomplishing the mission, and getting out, hopefully with as little notice on them as possible. Relic Worlds Showdown uses the Showdown miniatures rules by Pinnacle Entertainment to...
Known by some simply as The Dark Ones, this cult of fanatical authoritarians believe all evidence of past alien civilizations must be destroyed, and those who have been exposed to it must be terminated. (Though they themselves collect the occasional artifact that could help the greater good.) Relic Worlds Showdown uses the Showdown miniatures rules by...
Some folks prefer the freedom of “independent contracting” and open space to the restrictions of corporate governments. These wayward spirits are often on the search for untold treasures and riches on the myriad planets across the galaxy. Relic Worlds Showdown uses the Showdown miniatures rules by Pinnacle Entertainment to recreate skirmish battles in the...
Though most people overlook ancient artifacts left behind by extinct alien civilizations, treasure hunters know their true value. Whether xeno-archaeologists or other scientists trying to understand them, or looters searching for treasures they can turn over for a quick buck, these adventurers are trying to recover as many relics as they can. Relic Worlds...
"The decisive battle in the war to liberate Venezuela from Spanish rule was fought at Carabobo in 1821." "The royalist army held the high ground so the rebel army under the command of Simon Bolivar was forced to attempt a bloody attack. With the help of British volunteers the rebels won the battle. After the battle Bolivar, who was born in Venezuela...
The game will be funded by Kickstarter, launching June 10. You can check out the page and click a link to be notified when we launch. https://www.kickstarter.com/projects/huninthesun/s55-wings-over-the-atlantic Seaplanes were used for impressive flights across the Oceans in the early 20th Century. One of the most successful planes was the Savoia Marchetti...
Found in issue #9 of Little Wars magazine, April 1978. Tactical Studies Rules (TSR) published a total of twelve issues of Little Wars magazine from 1976 to 1978 before folding it into The Dragon. From the introduction to the game: "Scalplock is a game designed to take in to account one of the more romantic and exciting elements of the Revolutionary War...
Scar Sworn is a fast-paced, brutal skirmish wargame designed for 2 players. Played on a compact 3'x3' battlefield with warbands of just 5-10 models, it strips away the bloat of mass-battle games to focus on the visceral reality of individual combat. In Scar Sworn, survival is not guaranteed, and every die roll counts. Key Features The Triumph System:...
The secrets of the Underworld are being plundered by money hungry mercenaries, occultists, and capitalists, desperate to corner the scare market. Take control of four Underworld everyday Jane’s and Joe’s, and fight off the best the wealthy one-percenters can afford. Utilizing scares, wards, and powerful abilities, guard The Scare Factory and keep those...
VERSION 2.0 ARE ON THE WAY!!!! Description from the designer: Scavengers is a game that passes in a world different from ours, with a mixture of magic, steampunk, and lots of history. I did not mention it, but I love writing, and during this time I designed the system, I wrote a lot of lore that I intend to put together with the game, My native language is...