Air Strike is a simple and fun air combat game for the whole family, that requires only a regular deck of playing cards and a tape-measure or ruler. Take to the skies in modern jets of all types, launching missiles and trying to evade them! Suitable for 2 - 10 players. Games last from 5 - 10 minutes. Air Strike has a basic section with the basics of...
"Fighting Air Battles With Model Aircraft." Covers many aspects of wargaming air combat. Chapters cover the models themselves, methods of using model aircraft in war games, and a "strategical/tactical" air war game without models. Time periods covered include pre-1914, World War I, and World War II. The book also covers incorporating model aircraft into...
Miniature Rules for Jet Combat Over the Korean Penisula 1950-1953. Air War-Korea is the third in a line of introductory air combat games designed by David Child-Dennis. Air War-Korea is designed for 1/600th or 1/300th miniatures, although 1/144th can be used by doubling all measurements. Air War-Korea is hopefully the first in a series of games that will...
Miniature Rules for Jet Combat Over Vietnam 1965-1972. Air War-Vietnam is designed for 1/600th or 1/300th miniatures, although 1/144th can be used by doubling all measurements. The second in a series of introductory level rules for air to air combat with this set focusing on Vietnam. Air War-Vietnam is highly suitable for group play and can be learned...
Subtitled "Simple Air To Air Combat in the Jet Age". From the rulebook introduction: "These rules are intended to provide a very simple and fast-moving wargame using any scale of modern aircraft models available at present, in conjunction with a hexagon grid. The size of grid will obviously depend upon the scale of models used." "To keep the game simple...
Book No. 3 in the Airborne series takes the player to the infamous "Dead Man's Corner." This event was depicted in the video game, "Brothers in Arms, but it also plays out well on the gaming table with miniatures. The book includes the culminating struggle by Lt. Col. Ballard and his exhausted collection of airborne troopers. —description from the...
Airborne is a four volume series that seeks to chronicle the combat experience of the 101st Airborne Division during the early days of the Normandy Invasion. Although book 1 of the series, Airborne: The Battle at Foucarville, has been play-tested with Final Combat and Micro Melee, these 12 historical scenarios can be enjoyed with most WWII squad to company...
Airfix Battles is an introductory World War II battle wargame that you can play out of the box with die-cut cardboard counters or upgrade with Airfix models of military vehicles. To build an army, you can either draw cards randomly from your Force Deck or select the ones that you wish. You then set up the battle using the step-by-step instructions in the...
Pick one of the 6 unique factions and lead them to victory in 2-4 player death-match. If you are unsure you can do it on your own create a temporary alliance. You will move your Airship on a hexagon tile map and give orders to your crew in pursuit of victory. In total there are 4 unit classes with distinct capabilities in 6 stations. Every Airship and a...
Try it for free! AirWar: 1917 is a free downloadable PDF available exclusively from Wargame Vault. A stripped down version of the AirWar: 1918 (2nd edition)rules, AirWar: 1917 allows you to fight out dogfights between Sopwith Camels and Fokker Dr.1s. Includes: Stripped down core 2nd edition rules Stats for Sopwith Camel and Fokker Dr.1. Printable counters...