Airborne is a four volume series that seeks to chronicle the combat experience of the 101st Airborne Division during the early days of the Normandy Invasion. Although book 1 of the series, Airborne: The Battle at Foucarville, has been play-tested with Final Combat and Micro Melee, these 12 historical scenarios can be enjoyed with most WWII squad to company...
Airfix Battles is an introductory World War II battle wargame that you can play out of the box with die-cut cardboard counters or upgrade with Airfix models of military vehicles. To build an army, you can either draw cards randomly from your Force Deck or select the ones that you wish. You then set up the battle using the step-by-step instructions in the...
Pick one of the 6 unique factions and lead them to victory in 2-4 player death-match. If you are unsure you can do it on your own create a temporary alliance. You will move your Airship on a hexagon tile map and give orders to your crew in pursuit of victory. In total there are 4 unit classes with distinct capabilities in 6 stations. Every Airship and a...
Try it for free! AirWar: 1917 is a free downloadable PDF available exclusively from Wargame Vault. A stripped down version of the AirWar: 1918 (2nd edition)rules, AirWar: 1917 allows you to fight out dogfights between Sopwith Camels and Fokker Dr.1s. Includes: Stripped down core 2nd edition rules Stats for Sopwith Camel and Fokker Dr.1. Printable counters...
From the publisher: Written by David Manley and Matthew Hartley, AirWar: 1918 is the second in a series of introductory level air combat rules (following on from AirWar: C21)based around the same innovative core system. Utilizing a unique 2D system to recreate the 3D maneuvers of dogfighting, AirWar: 1918 is a perfect introduction for the newcomer to the...
From the publisher's website: The AirWar: C21 Data Annex is a downloadable PDF supplement for AirWar: C21 (2nd edition) available exclusively from Wargaming Online. The supplement repalces the statistical tables in the standard rulebook with more aircraft, AAMs, bombs etc. Includes: Statistics for 358 aircraft from the IA58 Pucara to F-117A Nighthawk....
AirWar 1940 is the latest in our series of fun, fast play air warfare rules that cover the spirit of air combat whilst being a set that would be good for a newcomer to aerial wargaming, or for a more experienced “old hand” who wants a simple yet enjoyable set of rules to introduce new players. After a couple of games reference to the rule book will become...
Contemporary air combat miniature rules that strives to achieve the fine balance between playability and detail. Suitable for 2 or more air gamers to reenact historical or hypothetical air war scenarios. The rulebook includes "Strange Stuff" notes on equipment from Science Fiction for encounters with UFO's or 'special project' aircraft. Any scale...
From the freely downloadable PDF: AirWar: C21 Lite is a cut down version of the second edition of AirWar: C21, our popular fast play, “entry level” set of rules for dogfights set in the years after WW2, and for near future SF games. The rules use a quasi 3D manoeuvre system, whereby the action is fought out in 2D, but with some representation of 3D air...
Miniature Rules for Jet Combat Over the Korean Penisula 1950-1953. Air War-Korea is the third in a line of introductory air combat games designed by David Child-Dennis. Air War-Korea is designed for 1/600th or 1/300th miniatures, although 1/144th can be used by doubling all measurements. Air War-Korea is hopefully the first in a series of games that will...