Publisher Blurb: Perhaps a bit of divine intervention will save your shiny wazoo... Remember all those clones you accidentally let escape from the primordial soup kitchen back in the day? Well, they're out wandering the countryside and if you and your pals can't bring them back you're going to lose your job or get fed to something horrible. It's a good...
From the publisher: Things are getting out of control around here. Those wandering clones are still doing their thang, aimlessly meandering about, waiting for you to round them up so you won't get fired or fed to anything. The thing is, now they've entered the burg (some of them, anyway) and they're populating the digs and whatnot. This BRILLIANT expansion...
Dinos have been spotted in the jungle! You make hasty tracks after them to experience this excitement with your own eyes. But it‘s not very easy to catch sight of these massive ancient creatures. Whoever manages to uncover the sought after dinos and reach the end of the dinosaur footprint path first wins the game. Each player takes a wooden dinosaur token...
Spirits benevolent, mischievous, and malevolent descend from Mount Denkō to spread mayhem. Your mission as a samurai in the game Denkō: Drive them from your lands...even if that forces them into your rivals' domain. Reveal the attacking Yōkai cards and strike them at the right time and in the right place. Simple, but the Curses of the Yōkai introduce new...
With elements of games like Celebrity, Time's Up! and Taboo, Identity Crisis is a team-based game where you compete to guess famous identities based on the clues given by your team mates. In the first round you give verbal clues, in the second round you give one-word clues (to the same celebrities used in round one). You also have "Crisis" cards, which...
The objective of the game is to quickly try to find words in a certain given category. For every word you name, you flip the first letter of that word from the game board, thus preventing others from using words with that letter. The person who's able to flip the most letters in 90 seconds, wins. The game comes with an electronic timer and a handy way to...
(Des)memoria is a dynamic social game of deduction and dissimulation where interaction between players is everything. Playful experience that immerses us in the deep memory of our people, from the English invasions to the fall of De la Rua. OBJECTIVE OF THE GAME Players assume the role of Argentines who travel back in time to a certain historical moment of...
The memory of your grandparents is playing tricks on them, and some of their most precious memories are gradually fading away. Embark on a journey aboard your paper boat, sailing from cloud to cloud to help them remember the good times they've had. The goal of the game is to reach the numbered spaces of your color on the edges of the board, in ascending...
Sort of the Clue of the old west. At the start of the game, one player secretly becomes the Desperado. He must make his way to the city where his money is stashed and head across the Mexican border to safety. The other players use deduction to determine who the Desperado is and try to land on his location and capture him before he crosses the border. A...
Objective: Find matching combinations of hidden cards placed on the board collecting winning points (3 or 4) - acting/moving by turn - 1 mix & place cards (pairs of buildings & sights/bears) upside down on free spaces of the circuit (board) 2 move your meeple (1 - 7 moving points) 3a ending on a card check it secretly and change places with another card 3b...
Published 1933 Written by Sydney Thompson & George V. Denny Jr. Published by Samuel French Format: small book Original price: 50 cents From the introduction: "The purpose of the game is to provide theatrical entertainment for clubs or drawing-rooms in which the audience shall take the part of witnesses of an event being enacted before them. After the...